Article: Tile-based Rasterization in Nvidia GPUs

Article: Tile-based Rasterization in Nvidia GPUs
By: David Kanter (dkanter.delete@this.realworldtech.com), August 1, 2016 12:01 am
Room: Moderated Discussions
This is my first new article in a while, but its a treat. It's the first video I've done for the site.

Starting with the Maxwell and Pascal architectures, Nvidia high-performance GPUs use tile-based immediate-mode rasterizers, instead of conventional full-screen immediate-mode rasterizers. Using simple DirectX shaders, we demonstrate the tile-based rasterization in Nvidia's Maxwell and Pascal GPUs and contrast this behavior to the immediate-mode rasterizer used by AMD.

http://www.realworldtech.com/tile-based-rasterization-nvidia-gpus/

I look forward to the discussion.

David
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TopicPosted ByDate
Article: Tile-based Rasterization in Nvidia GPUsDavid Kanter08/01/16 12:01 AM
  Article: Tile-based Rasterization in Nvidia GPUsBenjamin08/01/16 02:22 AM
    GM, M = Maxwell, Tile = YesJohn H08/01/16 05:59 AM
      GM, M = Maxwell, Tile = YesDavid Kanter08/01/16 08:33 AM
        Updated articleDavid Kanter08/01/16 08:35 AM
    Article: Tile-based Rasterization in Nvidia GPUsDavid Kanter01/17/17 05:56 PM
      Optimus (d*mn, it isn't blue now)blue01/19/17 06:34 PM
    Probably not in earlier MaxwellsDavid Kanter01/17/17 05:56 PM
  Article: Tile-based Rasterization in Nvidia GPUsDan08/01/16 03:12 AM
    Article: Tile-based Rasterization in Nvidia GPUsGionatan Danti08/01/16 03:20 AM
      Article: Tile-based Rasterization in Nvidia GPUsSimon Farnsworth08/01/16 04:00 AM
      Article: Tile-based Rasterization in Nvidia GPUsGiGNiC08/01/16 04:30 AM
      Not deferred, still immediate-modeDavid Kanter08/01/16 07:25 AM
        Not deferred, still immediate-modeRob Clark08/01/16 09:44 AM
          Not deferred, still immediate-modeRob Clark08/01/16 10:12 AM
            Not deferred, still immediate-modeSeni08/01/16 12:25 PM
              Not deferred, still immediate-modeRob Clark08/01/16 02:38 PM
              Not deferred, still immediate-modevvid08/03/16 12:59 AM
            Not deferred, still immediate-modePhilip Taylor08/01/16 04:55 PM
              Not deferred, still immediate-modeRob Clark08/01/16 05:56 PM
                Not deferred, still immediate-modePhilip Taylor08/01/16 07:33 PM
                  Not deferred, still immediate-modePhilip Taylor08/02/16 04:46 PM
                    Not deferred, still immediate-modePhilip Taylor08/03/16 01:36 PM
    Article: Tile-based Rasterization in Nvidia GPUsGabriele Svelto08/01/16 06:48 AM
      Article: Tile-based Rasterization in Nvidia GPUsExophase08/01/16 11:35 AM
        Article: Tile-based Rasterization in Nvidia GPUsGabriele Svelto08/04/16 01:22 AM
  Article: Tile-based Rasterization in Nvidia GPUsGionatan Danti08/01/16 03:16 AM
    Not deferred, still immediate-modeDavid Kanter08/01/16 07:40 AM
  Article: Tile-based Rasterization in Nvidia GPUsJohn H08/01/16 06:13 AM
    Article: Tile-based Rasterization in Nvidia GPUsAndrei Frumusanu08/01/16 06:21 AM
      Article: Tile-based Rasterization in Nvidia GPUsblue08/01/16 08:58 AM
        Article: Tile-based Rasterization in Nvidia GPUsAndrei Frumusanu08/01/16 10:38 AM
          Article: Tile-based Rasterization in Nvidia GPUsblue08/01/16 01:02 PM
  Article: Tile-based Rasterization in Nvidia GPUsKlimax08/01/16 07:14 AM
    Article: Tile-based Rasterization in Nvidia GPUsAaron Spink08/01/16 07:29 AM
  Everybody using tilesvvid08/01/16 09:45 AM
    Everybody using tilesRob Clark08/01/16 09:49 AM
      Everybody using tileswumpus08/01/16 11:29 AM
        Everybody using tilesSimon Farnsworth08/01/16 01:01 PM
          Everybody using tileswumpus08/02/16 07:57 AM
            Everybody using tilesSimon Farnsworth08/02/16 08:12 AM
  Testing MethodologyDavid08/01/16 01:22 PM
    Testing MethodologyJoel H08/01/16 01:57 PM
      Testing MethodologyDavid08/01/16 04:09 PM
  Flicker?Wanderer08/01/16 05:08 PM
    Flicker?Philip Taylor08/01/16 05:30 PM
      Flicker?Beastian08/01/16 09:33 PM
    Flicker?David Kanter08/01/16 06:19 PM
      Flicker?Wanderer08/02/16 07:14 AM
  Article: Tile-based Rasterization in Nvidia GPUsPM08/01/16 06:39 PM
    Article: Tile-based Rasterization in Nvidia GPUsGiGNiC08/02/16 12:03 PM
    GCN Imagesvvid08/03/16 12:22 AM
      GCN ImagesVertexMaster08/04/16 10:06 AM
        GCN Imagesvvid08/04/16 11:30 AM
          GCN ImagesVertexMaster08/04/16 04:38 PM
            GCN Imagesvvid08/05/16 03:30 AM
              GCN ImagesVertexMaster08/05/16 05:16 AM
                TBDRvvid08/05/16 09:15 AM
                GCN1.2?vvid08/07/16 04:33 AM
  Sorry, this is not a tile based renderer.Peter McGuinness08/02/16 08:11 AM
    Render != RasterizeDavid Kanter08/02/16 08:30 AM
      Render != RasterizePeter McGuinness08/02/16 08:43 AM
        Render != RasterizeDavid Kanter08/02/16 09:45 AM
          Render != RasterizePeter McGuinness08/02/16 10:05 AM
            Render != RasterizePhilip Taylor08/02/16 06:53 PM
              Render != RasterizePeter McGuinness08/02/16 09:41 PM
                Render != RasterizePhilip Taylor08/03/16 03:41 AM
                  Render != RasterizePeter McGuinness08/04/16 12:34 PM
                    Render != RasterizePhilip Taylor08/04/16 04:06 PM
                      Render != RasterizeMontaray Jack08/05/16 02:26 PM
                        Render != RasterizeJouni Osmala08/05/16 11:49 PM
                          Render != RasterizeMegol08/06/16 03:30 AM
                            Render != RasterizeJouni Osmala08/06/16 09:08 AM
                              Scratching that itchMontaray Jack08/06/16 10:42 AM
                            Render != RasterizeMontaray Jack08/06/16 10:08 AM
  Article: Tile-based Rasterization in Nvidia GPUsDoug Patel08/02/16 09:39 AM
  Article: Tile-based Rasterization in Nvidia GPUsMontaray Jack08/02/16 10:35 AM
    Article: Tile-based Rasterization in Nvidia GPUsdglow08/02/16 05:08 PM
      Article: Tile-based Rasterization in Nvidia GPUsMontaray Jack08/03/16 04:43 AM
        Article: Tile-based Rasterization in Nvidia GPUsdglow08/03/16 07:04 AM
          Article: Tile-based Rasterization in Nvidia GPUsmarees08/03/16 12:46 PM
      Article: Tile-based Rasterization in Nvidia GPUsDavid Kanter08/04/16 08:03 AM
        Article: Tile-based Rasterization in Nvidia GPUsMontaray Jack08/04/16 11:47 AM
    Oh god, the spambots have finally found us (NT)Anon01/17/17 05:27 AM
      Delete the messages ASAPGtoo01/17/17 03:19 PM
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