A bit off base

Article: PhysX87: Software Deficiency
By: John Mann (xman52373.delete@this.aol.com), July 8, 2010 10:06 am
Room: Moderated Discussions
David Kanter (dkanter@realworldtech.com) on 7/7/10 wrote:
---------------------------
>John Mann (xman52373@aol.com) on 7/7/10 wrote:
>---------------------------
>>While your article has merit, a few things you have over >looked. There is a water
>>Simulation out using a 980X i7 CPU where all 12 core(6 real >and 6 virtual) are pegged
>>at 100% and it still GETS trounced by a 9600GT running the >same simulation.
>
>That's quite possible, and I don't see how that is relevant. My point was primarily
>about x87 vs. SSE usage and how that impacts the performance comparison between CPUs and GPUs.
>
>Multi-threading is a somewhat orthogonal issue, and as I pointed out - that is
>left up to the developer for PhysX. Some developers are good and know what they
>are doing. Some developers are not interested (or not capable) of writing high performance code.
>
>I don't doubt that there are cases where the GPU is much faster than the CPU.
>I think Nvidia's done a good job of presenting some of those cases to the public.
>
>>A peformance
>>differnce of around 10x if I recall correctly. And the >code run on the i7 was changed
>>to run SSE code paths. So the boost could be seen, but the >GPU is and will always
>>be magnitudes faster than CPU regardless of the code paths.
>
>There are definitely workloads where the GPU is dramatically faster than a CPU.
>If you simply look at raw execution power for single precision, GPUs are often faster in theory and on paper.
>
>However, it really does depend on the algorithm you use, and how it's coded. Currently
>vectorized SSE can provide up to a 4X boost over scalar SSE and probably a bit more
>over x87. With AVX that will be an 8X boost.
>
>Multithreading can probably hit up to 4-8X, depending on the code being executed.
>
>There are a couple of papers I've seen that show at least a 25X variation in the
>performance of various HPC workloads on a Nehalem due to tuning options.
>
>So I agree that for some workloads, GPUs will be faster, but it totally depends
>on the workload, the algorithms and the coding style. I mean, nobody is trying
>to execute a C compiler on a GPU, and there's a good reason for that.
>
>David

While that is all well and good, your article does it best to point out that PhysX can be done just as fast on the CPU as it is the GPU. Problem here is Nvidia acknowledges that there are a few physics based situations where a GPU can not be used and the physics work must be done by the CPU. But those that are able to be run on the GPU, no matter the code optimazations made, will always be a magnitude of 10 or more faster on the GPU vs the CPU.

And softbodies is I believe but one of 2 or 3 that are better suited for CPU use and not GPU. And interestingly enough, that is what you used in your paper. So it is as if you are going out of your way to make Nvidia look very bad when there is no need to.
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TopicPosted ByDate
A bit off baseJohn Mann2010/07/07 06:04 AM
  A bit off baseDavid Kanter2010/07/07 10:28 AM
    SSE vs x87Joel Hruska2010/07/07 11:53 AM
      SSE vs x87Michael S2010/07/07 12:07 PM
        SSE vs x87hobold2010/07/08 04:12 AM
      SSE vs x87David Kanter2010/07/07 01:55 PM
        SSE vs x87Andi Kleen2010/07/08 01:43 AM
          80 bit FPRicardo B2010/07/08 06:35 AM
            80 bit FPDavid Kanter2010/07/08 10:14 AM
              80 bit FPKevin G2010/07/08 01:12 PM
                80 bit FPIan Ollmann2010/07/18 11:49 PM
                  80 bit FPDavid Kanter2010/07/19 10:33 AM
                    80 bit FPAnil Maliyekkel2010/07/19 03:49 PM
                      80 bit FPrwessel2010/07/19 04:41 PM
                    80 bit FPMatt Waldhauer2010/07/21 10:11 AM
            80 bit FPEmil Briggs2010/07/22 08:06 AM
    A bit off baseJohn Mann2010/07/08 10:06 AM
      A bit off baseDavid Kanter2010/07/08 10:27 AM
        A bit off baseIan Ameline2010/07/09 09:10 AM
          A bit off baseMichael S2010/07/10 01:13 PM
            A bit off baseIan Ameline2010/07/11 06:51 AM
  A bit off baseDavid Kanter2010/07/07 08:46 PM
    A bit off baseAnon2010/07/07 11:47 PM
      A bit off baseanon2010/07/08 01:15 AM
        A bit off baseGabriele Svelto2010/07/08 03:11 AM
          Physics engine historyPeter Clare2010/07/08 03:49 AM
            Physics engine historyNull Pointer Exception2010/07/08 05:07 AM
              Physics engine historyRalf2010/07/08 02:09 PM
                Physics engine historyDavid Kanter2010/07/08 03:16 PM
                  Physics engine historysJ2010/07/08 10:36 PM
                    Physics engine historyGabriele Svelto2010/07/08 11:59 PM
                      Physics engine historysJ2010/07/13 05:35 AM
                    Physics engine historyDavid Kanter2010/07/09 08:25 AM
                      Physics engine historysJ2010/07/13 05:49 AM
                      Physics engine historyfvdbergh2010/07/13 06:27 AM
    A bit off baseJohn Mann2010/07/08 10:11 AM
      A bit off baseDavid Kanter2010/07/08 10:31 AM
        150 GFLOP/s measured?anon2010/07/08 06:10 PM
          150 GFLOP/s measured?David Kanter2010/07/08 06:53 PM
            150 GFLOP/s measured?Aaron Spink2010/07/08 08:05 PM
              150 GFLOP/s measured?anon2010/07/08 08:31 PM
                150 GFLOP/s measured?Aaron Spink2010/07/08 09:43 PM
                  150 GFLOP/s measured?David Kanter2010/07/08 10:27 PM
                    150 GFLOP/s measured?Ian Ollmann2010/07/19 12:14 AM
                      150 GFLOP/s measured?anon2010/07/19 05:39 AM
                        150 GFLOP/s measured?hobold2010/07/19 06:26 AM
                          Philosophy for achieving peakDavid Kanter2010/07/19 10:49 AM
                      150 GFLOP/s measured?Linus Torvalds2010/07/19 06:36 AM
                        150 GFLOP/s measured?Richard Cownie2010/07/19 07:42 AM
                          150 GFLOP/s measured?Aaron Spink2010/07/19 07:56 AM
                            150 GFLOP/s measured?hobold2010/07/19 08:30 AM
                              150 GFLOP/s measured?Groo2010/07/19 01:31 PM
                                150 GFLOP/s measured?hobold2010/07/19 03:17 PM
                                  150 GFLOP/s measured?Groo2010/07/19 05:18 PM
                              150 GFLOP/s measured?Anon2010/07/19 05:18 PM
                            150 GFLOP/s measured?Mark Roulo2010/07/19 10:47 AM
                              150 GFLOP/s measured?slacker2010/07/19 11:55 AM
                                150 GFLOP/s measured?Mark Roulo2010/07/19 12:00 PM
                              150 GFLOP/s measured?anonymous422010/07/25 11:31 AM
                            150 GFLOP/s measured?Richard Cownie2010/07/19 11:41 AM
                              150 GFLOP/s measured?Linus Torvalds2010/07/19 01:57 PM
                                150 GFLOP/s measured?Richard Cownie2010/07/19 03:10 PM
                                150 GFLOP/s measured?Richard Cownie2010/07/19 03:10 PM
                                  150 GFLOP/s measured?hobold2010/07/19 03:25 PM
                                  150 GFLOP/s measured?Linus Torvalds2010/07/19 03:31 PM
                                    150 GFLOP/s measured?Richard Cownie2010/07/20 05:04 AM
                                150 GFLOP/s measured?jrl2010/07/20 12:18 AM
                            150 GFLOP/s measured?anonymous422010/07/25 11:00 AM
                              150 GFLOP/s measured?David Kanter2010/07/25 11:52 AM
                          150 GFLOP/s measured?Anon2010/07/19 05:15 PM
                            150 GFLOP/s measured?Linus Torvalds2010/07/19 06:27 PM
                              150 GFLOP/s measured?Anon2010/07/19 08:54 PM
                                150 GFLOP/s measured?anon2010/07/19 10:45 PM
                        150 GFLOP/s measured?hobold2010/07/19 08:14 AM
                          150 GFLOP/s measured?Linus Torvalds2010/07/19 10:56 AM
                            150 GFLOP/s measured?a reader2010/07/21 07:16 PM
                              150 GFLOP/s measured?Linus Torvalds2010/07/21 08:05 PM
                                150 GFLOP/s measured?anon2010/07/22 01:09 AM
                                  150 GFLOP/s measured?a reader2010/07/22 06:53 PM
                                    150 GFLOP/s measured?gallier22010/07/23 04:58 AM
                                      150 GFLOP/s measured?a reader2010/07/25 07:35 AM
                                        150 GFLOP/s measured?David Kanter2010/07/25 10:49 AM
                                          150 GFLOP/s measured?a reader2010/07/26 06:03 PM
                                            150 GFLOP/s measured?Michael S2010/07/28 12:38 AM
                                              150 GFLOP/s measured?Gabriele Svelto2010/07/28 12:44 AM
                                    150 GFLOP/s measured?anon2010/07/23 03:55 PM
                                      150 GFLOP/s measured?slacker2010/07/23 11:48 PM
                                        150 GFLOP/s measured?anon2010/07/24 01:36 AM
                                    150 GFLOP/s measured?Vincent Diepeveen2010/07/27 04:37 PM
                                      150 GFLOP/s measured??2010/07/27 10:42 PM
                                        150 GFLOP/s measured?slacker2010/07/28 04:55 AM
                                      Intel's clock rate projectionsAM2010/07/28 01:03 AM
                                        nostalgia ain't what it used to besomeone2010/07/28 04:38 AM
                                          Intel's clock rate projectionsAM2010/07/28 09:12 PM
                        Separate the OoO-ness from speculative-ness?2010/07/20 06:19 AM
                          Separate the OoO-ness from speculative-nessMark Christiansen2010/07/20 01:26 PM
                          Separate the OoO-ness from speculative-nessslacker2010/07/20 05:04 PM
                            Separate the OoO-ness from speculative-nessMatt Sayler2010/07/20 05:10 PM
                              Separate the OoO-ness from speculative-nessslacker2010/07/20 08:37 PM
                                Separate the OoO-ness from speculative-ness?2010/07/20 10:51 PM
                                  Separate the OoO-ness from speculative-nessanon2010/07/21 01:16 AM
                                    Separate the OoO-ness from speculative-ness?2010/07/21 06:05 AM
                                      Software conventionsPaul A. Clayton2010/07/21 07:52 AM
                                        Software conventions?2010/07/22 04:43 AM
                                      SpeculationDavid Kanter2010/07/21 09:32 AM
                                        Pipelining affects the ISA?2010/07/22 09:58 PM
                                          Pipelining affects the ISA?2010/07/22 10:14 PM
                                          Pipelining affects the ISArwessel2010/07/22 11:03 PM
                                            Pipelining affects the ISA?2010/07/23 04:50 AM
                                            Pipelining affects the ISA?2010/07/23 05:10 AM
                                              Pipelining affects the ISAThiago Kurovski2010/07/23 01:59 PM
                                                Pipelining affects the ISAanon2010/07/24 06:35 AM
                                                  Pipelining affects the ISAThiago Kurovski2010/07/24 10:12 AM
                                          Pipelining affects the ISAGabriele Svelto2010/07/26 01:50 AM
                                            Pipelining affects the ISAIlleglWpns2010/07/26 04:14 AM
                                              Pipelining affects the ISAMichael S2010/07/26 02:33 PM
                                      Separate the OoO-ness from speculative-nessanon2010/07/21 04:53 PM
                                        Separate the OoO-ness from speculative-ness?2010/07/22 03:15 AM
                                          Separate the OoO-ness from speculative-nessanon2010/07/22 03:27 AM
                                      Separate the OoO-ness from speculative-nessslacker2010/07/21 06:45 PM
                                        Separate the OoO-ness from speculative-nessanon2010/07/22 12:57 AM
                                        Separate the OoO-ness from speculative-ness?2010/07/22 04:26 AM
                                          Separate the OoO-ness from speculative-nessDan Downs2010/07/22 07:14 AM
                                          Confusing and not very useful definitionDavid Kanter2010/07/22 11:41 AM
                                            Confusing and not very useful definition?2010/07/22 09:58 PM
                                              Confusing and not very useful definitionUngo2010/07/24 11:06 AM
                                                Confusing and not very useful definition?2010/07/25 09:23 PM
                            Separate the OoO-ness from speculative-nesssomeone2010/07/20 07:02 PM
                              Separate the OoO-ness from speculative-nessThiago Kurovski2010/07/21 03:13 PM
            You are just quoting SINGLE precision flops? OMG what planet do you live? Vincent Diepeveen2010/07/19 09:26 AM
              The prior poster was talking about SP (NT)David Kanter2010/07/19 10:34 AM
                All FFT's need double precisionVincent Diepeveen2010/07/19 01:02 PM
                  All FFT's need double precisionDavid Kanter2010/07/19 01:09 PM
                    All FFT's need double precisionVincent Diepeveen2010/07/19 03:06 PM
                  All FFT's need double precision - notMichael S2010/07/20 12:16 AM
                    All FFT's need double precision - notUngo2010/07/20 11:04 PM
                      All FFT's need double precision - notMichael S2010/07/21 01:35 PM
                      All FFT's need double precision - notEduardoS2010/07/21 01:52 PM
                        All FFT's need double precision - notAnon2010/07/21 04:23 PM
                          All FFT's need double precision - notRicardo B2010/07/26 06:46 AM
                        I'm on a boat!anon2010/07/22 10:42 AM
                        All FFT's need double precision - notVincent Diepeveen2010/07/24 10:39 PM
                          All FFT's need double precision - notslacker2010/07/25 02:27 AM
                            All FFT's need double precision - notRicardo B2010/07/26 06:40 AM
                          All FFT's need double precision - notEduardoS2010/07/25 07:37 AM
                            All FFT's need double precision - notMichael S2010/07/25 09:43 AM
                    All FFT's need double precision - notVincent Diepeveen2010/07/24 10:19 PM
      A bit off baseEduardoS2010/07/08 03:08 PM
        A bit off baseGroo2010/07/08 05:11 PM
          A bit off basejohn mann2010/07/08 05:58 PM
            All right...let's cool it...David Kanter2010/07/08 06:54 PM
    A bit off baseVincent Diepeveen2010/07/19 02:36 PM
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