150 GFLOP/s measured?

Article: PhysX87: Software Deficiency
By: Richard Cownie (tich.delete@this.pobox.com), July 19, 2010 11:41 am
Room: Moderated Discussions
Aaron Spink (aaronspink@notearthlink.net) on 7/19/10 wrote:
---------------------------

>And these applications do just fine on OOOE processors and >generally run better and faster on OOOE processors.

Sure. But it's a trade-off of silicon and power. An
OoOE core is the Swiss Army Knife of computing - it does
many things very well. But it's a bit big and bulky for
any particular use. And some fairly important functions
can be done cheaper or faster or at lower power using
in-order cores (or many in-order cores). So yeah, once
you've built your PC with some in-order cores for the 3D
graphics pipeline and some in-order cores for video
decoding and some in-order cores for encryption/decryption
and maybe network packet checksumming and maybe an in-order
core for RAID ECC, then for sure, what's left as the
workload for the "real" CPU is stuff that's not very
well-suited for in-order execution.

Really, I'm a huge fan of OoOE cpu's, and the stuff I
write (a big EDA app traversing 10s of GB of highly-
interlinked data structures) would just suck on an
in-order cpu. But that doesn't blind me to the fact
that there's an awful lot of in-order cores lurking in
an awful lot of hardware and doing a lot of useful stuff
very efficiently, in terms of both silicon area and power.
The argument that those gizmos aren't "real" cpu's seems
to be little more than quibbling over terminology.

>Here's another way to think about it, why did CELL fail so badly? Its pretty much
>the ideal: in-order, software controlled data store, etc. Shouldn't it be blowing everything else out of the water?

As far as I can see, CELL didn't do anything well: the
lousy DP in the early versions made it almost useless for
HPC, the need to manage the memory hierarchy explicitly made
it almost useless for complex apps written in HLLs,
and the rapid advances in Nvidia and ATI's more
specialized 3D chips made it uncompetitive for 3D graphics.

If you want to do something new, it has to provide a
compelling advantage over the competition in some
decent-sized niche. There are lots of ways to fail ...
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TopicPosted ByDate
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    A bit off baseJohn Mann2010/07/08 10:11 AM
      A bit off baseDavid Kanter2010/07/08 10:31 AM
        150 GFLOP/s measured?anon2010/07/08 06:10 PM
          150 GFLOP/s measured?David Kanter2010/07/08 06:53 PM
            150 GFLOP/s measured?Aaron Spink2010/07/08 08:05 PM
              150 GFLOP/s measured?anon2010/07/08 08:31 PM
                150 GFLOP/s measured?Aaron Spink2010/07/08 09:43 PM
                  150 GFLOP/s measured?David Kanter2010/07/08 10:27 PM
                    150 GFLOP/s measured?Ian Ollmann2010/07/19 12:14 AM
                      150 GFLOP/s measured?anon2010/07/19 05:39 AM
                        150 GFLOP/s measured?hobold2010/07/19 06:26 AM
                          Philosophy for achieving peakDavid Kanter2010/07/19 10:49 AM
                      150 GFLOP/s measured?Linus Torvalds2010/07/19 06:36 AM
                        150 GFLOP/s measured?Richard Cownie2010/07/19 07:42 AM
                          150 GFLOP/s measured?Aaron Spink2010/07/19 07:56 AM
                            150 GFLOP/s measured?hobold2010/07/19 08:30 AM
                              150 GFLOP/s measured?Groo2010/07/19 01:31 PM
                                150 GFLOP/s measured?hobold2010/07/19 03:17 PM
                                  150 GFLOP/s measured?Groo2010/07/19 05:18 PM
                              150 GFLOP/s measured?Anon2010/07/19 05:18 PM
                            150 GFLOP/s measured?Mark Roulo2010/07/19 10:47 AM
                              150 GFLOP/s measured?slacker2010/07/19 11:55 AM
                                150 GFLOP/s measured?Mark Roulo2010/07/19 12:00 PM
                              150 GFLOP/s measured?anonymous422010/07/25 11:31 AM
                            150 GFLOP/s measured?Richard Cownie2010/07/19 11:41 AM
                              150 GFLOP/s measured?Linus Torvalds2010/07/19 01:57 PM
                                150 GFLOP/s measured?Richard Cownie2010/07/19 03:10 PM
                                150 GFLOP/s measured?Richard Cownie2010/07/19 03:10 PM
                                  150 GFLOP/s measured?hobold2010/07/19 03:25 PM
                                  150 GFLOP/s measured?Linus Torvalds2010/07/19 03:31 PM
                                    150 GFLOP/s measured?Richard Cownie2010/07/20 05:04 AM
                                150 GFLOP/s measured?jrl2010/07/20 12:18 AM
                            150 GFLOP/s measured?anonymous422010/07/25 11:00 AM
                              150 GFLOP/s measured?David Kanter2010/07/25 11:52 AM
                          150 GFLOP/s measured?Anon2010/07/19 05:15 PM
                            150 GFLOP/s measured?Linus Torvalds2010/07/19 06:27 PM
                              150 GFLOP/s measured?Anon2010/07/19 08:54 PM
                                150 GFLOP/s measured?anon2010/07/19 10:45 PM
                        150 GFLOP/s measured?hobold2010/07/19 08:14 AM
                          150 GFLOP/s measured?Linus Torvalds2010/07/19 10:56 AM
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                              150 GFLOP/s measured?Linus Torvalds2010/07/21 08:05 PM
                                150 GFLOP/s measured?anon2010/07/22 01:09 AM
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                                          150 GFLOP/s measured?a reader2010/07/26 06:03 PM
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                                              150 GFLOP/s measured?Gabriele Svelto2010/07/28 12:44 AM
                                    150 GFLOP/s measured?anon2010/07/23 03:55 PM
                                      150 GFLOP/s measured?slacker2010/07/23 11:48 PM
                                        150 GFLOP/s measured?anon2010/07/24 01:36 AM
                                    150 GFLOP/s measured?Vincent Diepeveen2010/07/27 04:37 PM
                                      150 GFLOP/s measured??2010/07/27 10:42 PM
                                        150 GFLOP/s measured?slacker2010/07/28 04:55 AM
                                      Intel's clock rate projectionsAM2010/07/28 01:03 AM
                                        nostalgia ain't what it used to besomeone2010/07/28 04:38 AM
                                          Intel's clock rate projectionsAM2010/07/28 09:12 PM
                        Separate the OoO-ness from speculative-ness?2010/07/20 06:19 AM
                          Separate the OoO-ness from speculative-nessMark Christiansen2010/07/20 01:26 PM
                          Separate the OoO-ness from speculative-nessslacker2010/07/20 05:04 PM
                            Separate the OoO-ness from speculative-nessMatt Sayler2010/07/20 05:10 PM
                              Separate the OoO-ness from speculative-nessslacker2010/07/20 08:37 PM
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                                      Separate the OoO-ness from speculative-nessanon2010/07/21 04:53 PM
                                        Separate the OoO-ness from speculative-ness?2010/07/22 03:15 AM
                                          Separate the OoO-ness from speculative-nessanon2010/07/22 03:27 AM
                                      Separate the OoO-ness from speculative-nessslacker2010/07/21 06:45 PM
                                        Separate the OoO-ness from speculative-nessanon2010/07/22 12:57 AM
                                        Separate the OoO-ness from speculative-ness?2010/07/22 04:26 AM
                                          Separate the OoO-ness from speculative-nessDan Downs2010/07/22 07:14 AM
                                          Confusing and not very useful definitionDavid Kanter2010/07/22 11:41 AM
                                            Confusing and not very useful definition?2010/07/22 09:58 PM
                                              Confusing and not very useful definitionUngo2010/07/24 11:06 AM
                                                Confusing and not very useful definition?2010/07/25 09:23 PM
                            Separate the OoO-ness from speculative-nesssomeone2010/07/20 07:02 PM
                              Separate the OoO-ness from speculative-nessThiago Kurovski2010/07/21 03:13 PM
            You are just quoting SINGLE precision flops? OMG what planet do you live? Vincent Diepeveen2010/07/19 09:26 AM
              The prior poster was talking about SP (NT)David Kanter2010/07/19 10:34 AM
                All FFT's need double precisionVincent Diepeveen2010/07/19 01:02 PM
                  All FFT's need double precisionDavid Kanter2010/07/19 01:09 PM
                    All FFT's need double precisionVincent Diepeveen2010/07/19 03:06 PM
                  All FFT's need double precision - notMichael S2010/07/20 12:16 AM
                    All FFT's need double precision - notUngo2010/07/20 11:04 PM
                      All FFT's need double precision - notMichael S2010/07/21 01:35 PM
                      All FFT's need double precision - notEduardoS2010/07/21 01:52 PM
                        All FFT's need double precision - notAnon2010/07/21 04:23 PM
                          All FFT's need double precision - notRicardo B2010/07/26 06:46 AM
                        I'm on a boat!anon2010/07/22 10:42 AM
                        All FFT's need double precision - notVincent Diepeveen2010/07/24 10:39 PM
                          All FFT's need double precision - notslacker2010/07/25 02:27 AM
                            All FFT's need double precision - notRicardo B2010/07/26 06:40 AM
                          All FFT's need double precision - notEduardoS2010/07/25 07:37 AM
                            All FFT's need double precision - notMichael S2010/07/25 09:43 AM
                    All FFT's need double precision - notVincent Diepeveen2010/07/24 10:19 PM
      A bit off baseEduardoS2010/07/08 03:08 PM
        A bit off baseGroo2010/07/08 05:11 PM
          A bit off basejohn mann2010/07/08 05:58 PM
            All right...let's cool it...David Kanter2010/07/08 06:54 PM
    A bit off baseVincent Diepeveen2010/07/19 02:36 PM
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