Article: Parallelism at HotPar 2010
By: Aaron Spink (aaronspink.delete@this.notearthlink.net), August 4, 2010 12:19 pm
Room: Moderated Discussions
Mark Roulo (nothanks@xxx.com) on 8/4/10 wrote:
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>For example, if the bottom 80% by volume GPU sales only contribute 10% of the profits,
>then I can see surviving w/o the lower 80%.[/quote]
That's only if losing that 80% doesn't cause other things to change. What happens when you suddenly have 1/2 or <1/2 the wafer volume. When you have 1/4 the dram volume? The low end volume while perhaps not contributing a lot to the top end profits helps defray a lot of the surrounding costs.
>In GPUs, we don't have this nearly as much because the primary "app" for the GPU
>is the driver. And the GPU vendor supplies that. In this sense, GPUs might be
>more like automobiles ... BMW and Porsche don't need a low end to survive. But I don't really know.
>
no, the primary app is games. the driver is really part of the hardware, just like a bios is really part of the hardware for cpus.
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>For example, if the bottom 80% by volume GPU sales only contribute 10% of the profits,
>then I can see surviving w/o the lower 80%.[/quote]
That's only if losing that 80% doesn't cause other things to change. What happens when you suddenly have 1/2 or <1/2 the wafer volume. When you have 1/4 the dram volume? The low end volume while perhaps not contributing a lot to the top end profits helps defray a lot of the surrounding costs.
>In GPUs, we don't have this nearly as much because the primary "app" for the GPU
>is the driver. And the GPU vendor supplies that. In this sense, GPUs might be
>more like automobiles ... BMW and Porsche don't need a low end to survive. But I don't really know.
>
no, the primary app is games. the driver is really part of the hardware, just like a bios is really part of the hardware for cpus.