Article: Parallelism at HotPar 2010
By: anonymous (no.delete@this.spam.com), August 3, 2010 10:25 am
Room: Moderated Discussions
>Here is a very simple reality check for you (and David): get a machine with win7
>on and check how fast warp can render, say, Crysis (use the benchmark tool). GTX
>460 (available from $200 these days) cranks out over 30 fps in 1680x1050, VHD and
>over 60 fps (GASP) in SLI, same mode. And very short of 30/60 fps in 1920x1080, VHD from the report I saw.
>
>How fast do you think CPU can handle this task (btw, a representative of a very
>widespread class of workloads), even the Intel's 6 core you mentioned? And how many
>Intel's 6-core crown jewels selling for $1k+ a pop will it take to get the same performance?
>
>Have a nice time reevaluating your claims (or better yet, running the test and reporting the results).
I got an even better reality check for you: tell me the SPECint and SPECfp.
I have yet to see GPGPU work well for problems that aren't parallel math.
Like uhm, you know... the bulk of the code that people are dealing with.
>on and check how fast warp can render, say, Crysis (use the benchmark tool). GTX
>460 (available from $200 these days) cranks out over 30 fps in 1680x1050, VHD and
>over 60 fps (GASP) in SLI, same mode. And very short of 30/60 fps in 1920x1080, VHD from the report I saw.
>
>How fast do you think CPU can handle this task (btw, a representative of a very
>widespread class of workloads), even the Intel's 6 core you mentioned? And how many
>Intel's 6-core crown jewels selling for $1k+ a pop will it take to get the same performance?
>
>Have a nice time reevaluating your claims (or better yet, running the test and reporting the results).
I got an even better reality check for you: tell me the SPECint and SPECfp.
I have yet to see GPGPU work well for problems that aren't parallel math.
Like uhm, you know... the bulk of the code that people are dealing with.