By: Kevin G (kevin.delete@this.cubitdesigns.com), April 16, 2011 2:25 am
Room: Moderated Discussions
MS (ms@lostcircuits.com) on 4/15/11 wrote:
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>I personally prefer [H] for graphics card performance, Brent is very good at what he does.
I enjoy HardOCP's content for graphics cards but their testing methodology is the exact opposite of what you'd base this type of analysis on. Their real world based game play analysis introduces a variance that could skew results. Stuff like 3DMark can produce reliably repeatable results. Secondly the bulk of their analysis stems from the maximum image quality they can attain in a test while maintaining playable frame rates. From a gamer's perspective this works out rather well trying to pick between two cards, especially when frame rates are often similar at the same settings. They do offer some apples-to-apples comparison but that isn't what they base their conclusions on. Thirdly, I don't believe that the data offered by HardOCP isn't extensive enough to do the kind of analysis David here is attempting.
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>
>I personally prefer [H] for graphics card performance, Brent is very good at what he does.
I enjoy HardOCP's content for graphics cards but their testing methodology is the exact opposite of what you'd base this type of analysis on. Their real world based game play analysis introduces a variance that could skew results. Stuff like 3DMark can produce reliably repeatable results. Secondly the bulk of their analysis stems from the maximum image quality they can attain in a test while maintaining playable frame rates. From a gamer's perspective this works out rather well trying to pick between two cards, especially when frame rates are often similar at the same settings. They do offer some apples-to-apples comparison but that isn't what they base their conclusions on. Thirdly, I don't believe that the data offered by HardOCP isn't extensive enough to do the kind of analysis David here is attempting.
Topic | Posted By | Date |
---|---|---|
New Article: Predicting GPU Performance for AMD and Nvidia | David Kanter | 2011/04/11 11:55 PM |
Graph is not red-green colorblind friendly (NT) | RatherNotSay | 2011/04/12 03:51 AM |
Fixed | David Kanter | 2011/04/12 08:46 AM |
New Article: Predicting GPU Performance for AMD and Nvidia | James | 2011/04/12 12:30 PM |
New Article: Predicting GPU Performance for AMD and Nvidia | David Kanter | 2011/04/12 02:51 PM |
Try HD6450 or HD6850 | EduardoS | 2011/04/12 03:31 PM |
Try HD6450 or HD6850 | David Kanter | 2011/04/13 10:25 AM |
Try HD6450 or HD6850 | EduardoS | 2011/04/13 03:20 PM |
of cause | Moritz | 2011/04/14 08:03 AM |
of cause | EduardoS | 2011/04/14 01:55 PM |
Barts = 5D | Moritz | 2011/04/14 09:26 PM |
Barts = 5D | Antti-Ville Tuunainen | 2011/04/15 12:38 AM |
Limiting fixed function units | Moritz | 2011/04/15 04:28 AM |
Limiting fixed function units | Vincent Diepeveen | 2011/04/20 02:38 AM |
lack of detail | Moritz | 2011/04/20 09:24 AM |
lack of detail | EduardoS | 2011/04/20 11:45 AM |
gpgpu | Vincent Diepeveen | 2011/04/16 02:10 AM |
gpgpu | EduardoS | 2011/04/17 12:31 PM |
gpgpu | Groo | 2011/04/17 12:58 PM |
gpgpu | EduardoS | 2011/04/17 01:08 PM |
gpgpu | Ian Ameline | 2011/04/18 03:55 PM |
gpgpu | Ping-Che Chen | 2011/04/19 12:59 AM |
GPU numerical compliance | Sylvain Collange | 2011/04/19 11:38 AM |
GPU numerical compliance | Vincent Diepeveen | 2011/04/20 02:17 AM |
gpgpu | Vincent Diepeveen | 2011/04/20 02:02 AM |
gpgpu and core counts | Heikki Kultala | 2011/04/20 04:41 AM |
gpgpu and core counts | Vincent Diepeveen | 2011/04/20 05:52 AM |
gpgpu and core counts | none | 2011/04/20 07:05 AM |
gpgpu and core counts | EduardoS | 2011/04/20 11:36 AM |
gpgpu and core counts | Heikki Kultala | 2011/04/20 10:16 AM |
gpgpu and core counts | EduardoS | 2011/04/20 11:34 AM |
gpgpu and core counts | Heikki Kultala | 2011/04/20 07:24 PM |
gpgpu and core counts | EduardoS | 2011/04/20 08:55 PM |
gpgpu and core counts | Heikki Kultala | 2011/04/21 06:48 AM |
gpgpu and core counts | EduardoS | 2011/04/22 01:41 PM |
AMD Compute and Texture Fetch | David Kanter | 2011/04/21 10:42 AM |
AMD Compute and Texture Fetch | Vincent Diepeveen | 2011/04/22 01:14 AM |
AMD Compute and Texture Fetch | David Kanter | 2011/04/22 10:53 AM |
AMD Compute and Texture Fetch | EduardoS | 2011/04/22 01:46 PM |
AMD Compute and Texture Fetch | David Kanter | 2011/04/22 02:02 PM |
AMD Compute and Texture Fetch | EduardoS | 2011/04/22 02:18 PM |
AMD Compute and Texture Fetch | anon | 2011/04/22 03:30 PM |
AMD Compute and Texture Fetch | David Kanter | 2011/04/22 09:17 PM |
gpgpu and core counts | Vincent Diepeveen | 2011/04/20 12:12 PM |
gpgpu and core counts | Heikki Kultala | 2011/04/21 10:23 AM |
gpgpu and core counts | Vincent Diepeveen | 2011/04/22 02:11 AM |
Keep the crazy politics out of this | David Kanter | 2011/04/22 08:39 AM |
Keep the crazy politics out of this | Vincent Diepeveen | 2011/04/22 09:12 AM |
Keep the crazy politics out of this | David Kanter | 2011/04/22 10:44 AM |
gpgpu and core counts | Jouni Osmala | 2011/04/22 11:06 AM |
gpgpu | EduardoS | 2011/04/20 11:59 AM |
gpgpu | Vincent Diepeveen | 2011/04/20 12:37 PM |
gpgpu | EduardoS | 2011/04/20 05:27 PM |
gpgpu | Vincent Diepeveen | 2011/04/21 02:06 AM |
gpgpu | EduardoS | 2011/04/22 02:00 PM |
New Article: Predicting GPU Performance for AMD and Nvidia | PiedPiper | 2011/04/12 10:05 PM |
New Article: Predicting GPU Performance for AMD and Nvidia | David Kanter | 2011/04/12 10:42 PM |
New Article: Predicting GPU Performance for AMD and Nvidia | MS | 2011/04/15 05:04 AM |
New Article: Predicting GPU Performance for AMD and Nvidia | Kevin G | 2011/04/16 02:25 AM |
New Article: Predicting GPU Performance for AMD and Nvidia | David Kanter | 2011/04/16 08:42 AM |
New Article: Predicting GPU Performance for AMD and Nvidia | Vincent Diepeveen | 2011/04/20 02:20 AM |
memory | Moritz | 2011/04/14 09:03 PM |
memory - more | Moritz | 2011/04/15 11:11 PM |
New Article: Predicting GPU Performance for AMD and Nvidia | Kevin G | 2011/04/14 11:30 AM |