Geekbench 4

By: anon (anon.delete@this.anon.com), July 28, 2016 10:58 pm
Room: Moderated Discussions
John Poole (john.delete@this.primatelabs.com) on July 28, 2016 8:12 pm wrote:
> We're wrapping up work on Geekbench 4 and we're preparing a beta for release in the next few days. If anyone
> here is interested in trying it out you can sign up for the beta online: https://www.primatelabs.com/beta/
>
> I know people here have expressed concerns about Geekbench in the past, and I think
> v4 addresses a number of these concerns. It would be great to see if there are new
> concerns with v4 that we could address before release, rather than waiting for v5.
>

Can you then provide a description of the benchmark here or somewhere that doesn't require sign up?

The concerns I had were that it was crypto and compression heavy and light on game, gui, web, jit, or anything much a client cpu will be running.


I don't say it's easy or existing tests are worthless, mind you.
< Previous Post in ThreadNext Post in Thread >
TopicPosted ByDate
Geekbench 4John Poole2016/07/28 08:12 PM
  Geekbench 4anon2016/07/28 10:58 PM
    Geekbench 4Doug S2016/07/29 09:08 AM
      Geekbench 4John Poole2016/07/29 11:57 AM
        Geekbench 4someone2016/07/29 12:58 PM
        Geekbench 4Linus Torvalds2016/07/29 01:01 PM
          Geekbench 4John Poole2016/07/29 01:51 PM
            Geekbench 4Linus Torvalds2016/07/29 02:28 PM
        Geekbench 4Doug S2016/07/29 07:59 PM
          Geekbench 4Yoav2016/07/29 11:22 PM
            Geekbench 4Yoav2016/07/29 11:22 PM
        Geekbench 4anon2016/07/29 11:03 PM
          Geekbench 4Doug S2016/07/30 10:06 AM
            Geekbench 4Gabriele Svelto2016/07/30 12:49 PM
            Geekbench 4Maynard Handley2016/07/30 05:45 PM
        libjpeg, LLVM and sqliteGabriele Svelto2016/07/29 11:26 PM
        Geekbench 4none2016/07/31 10:48 AM
        Xcode7( llvm3.7?) vs Clang 3.8 xx2016/08/11 11:18 PM
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