By: David Hess (davidwhess.delete@this.gmail.com), April 20, 2019 6:23 pm
Room: Moderated Discussions
Anon (no.delete@this.thanks.com) on April 17, 2019 1:18 am wrote:
> sleep (sleep.delete@this.sogetthis.com) on April 16, 2019 11:04 pm wrote:
> >
> > I'm surprised at how hard they are selling faster storage. Are they actually planning on putting
> > a fast, high-capacity SSD in every console? Wouldn't that money be better spent on GPU power or
> > more/faster memory? Maybe someone who actually knows anything about games could chime in.
>
> They needed to move beyond spinning rust at some point. Game assets are getting bigger
> and bigger, and the throughput from a HDD just can't load them into memory fast enough.
> Not much point running at 25% higher framerate if it takes 5 minutes just to load the game-
> nobody wants to go back to the old days of loading ZX Spectrum games from cassette.
I thought they already had started using SSDs but I guess with the inflating size of games, capacity becomes a problem. I could not download and install my Steam library and not exceed my ISP's data cap and it sure would not fit on any of my SSDs.
> sleep (sleep.delete@this.sogetthis.com) on April 16, 2019 11:04 pm wrote:
> >
> > I'm surprised at how hard they are selling faster storage. Are they actually planning on putting
> > a fast, high-capacity SSD in every console? Wouldn't that money be better spent on GPU power or
> > more/faster memory? Maybe someone who actually knows anything about games could chime in.
>
> They needed to move beyond spinning rust at some point. Game assets are getting bigger
> and bigger, and the throughput from a HDD just can't load them into memory fast enough.
> Not much point running at 25% higher framerate if it takes 5 minutes just to load the game-
> nobody wants to go back to the old days of loading ZX Spectrum games from cassette.
I thought they already had started using SSDs but I guess with the inflating size of games, capacity becomes a problem. I could not download and install my Steam library and not exceed my ISP's data cap and it sure would not fit on any of my SSDs.