High res SKL-SP die shot

By: wumpus (lost.delete@this.in.a.cave), May 3, 2020 6:53 am
Room: Moderated Discussions
anonymou5 (no.delete@this.spam.com) on May 2, 2020 4:17 pm wrote:
> > Can you really split up the blocks for the L2 like that?
>
> Evidently. :)
>
> As long as you can reach all of the tiles and make timing, who cares about looks.
>
> Or, put another way, if it worked for various L3 caches in the past, then it works for L2 as well.
>
> Just wait until you see more and more AI-created chips...

I think it has more to do with just how many post-Sandy Bridge x86-64 chips Intel has made. By this time they *know* how much room each block should take and can floorplan accordingly.

I suspect that AMD didn't consider this for zen(1), but might have on zen2 (and we might see it on zen3).

AI chips? Sure, just splat down a couple million CPUs so we can emulate them and and update the training algorithm... (I suspect that this is similar to getting compilers to beat assembler programmers).
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TopicPosted ByDate
High res SKL-SP die shotTravis Downs2020/04/27 04:19 PM
  High res SKL-SP die shotanonymou52020/04/27 11:15 PM
    Huh?Huh2020/05/22 10:12 PM
      Huh?Freedy2020/05/24 07:43 AM
        Huh?anonymou52020/05/24 12:40 PM
  High res SKL-SP die shotChester2020/05/01 05:13 PM
    High res SKL-SP die shotanon person2020/05/01 10:44 PM
    High res SKL-SP die shotanon2020/05/02 09:11 AM
      High res SKL-SP die shotanonymou52020/05/02 03:17 PM
        High res SKL-SP die shotwumpus2020/05/03 06:53 AM
    High res SKL-SP die shotTravis Downs2020/05/21 08:28 PM
      High res SKL-SP die shotBrett2020/05/22 12:41 AM
        High res SKL-SP die shotChester2020/05/22 12:25 PM
          High res SKL-SP die shotBrett2020/05/22 01:34 PM
      High res SKL-SP die shotnone2020/05/22 02:39 AM
        High res SKL-SP die shotDoug S2020/05/22 10:09 AM
          High res SKL-SP die shotChester2020/05/22 12:06 PM
          High res SKL-SP die shotnone2020/05/23 02:15 PM
            High res SKL-SP die shotDavid Kanter2020/05/23 07:57 PM
      High res SKL-SP die shotChester2020/05/22 12:01 PM
  High res SKL-SP die shotTravis Downs2020/05/03 12:01 PM
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