Nvidia H100 Tensor Core GPU

By: dmcq (dmcq.delete@this.fano.co.uk), March 24, 2022 1:40 am
Room: Moderated Discussions
Marcus (m.delete@this.bitsnbites.eu) on March 23, 2022 11:23 pm wrote:
> Hopper (hopper.delete@this.hopper.com) on March 22, 2022 8:48 am wrote:
> > https://www.nvidia.com/en-us/data-center/h100/
>
> I see that they included an FP8 format, and the E4M3 variant uses the exact same binary format as
> the float8 format in the MRISC32 ISA. At the time it was introduced in MRISC32 I was unsure about
> what exponent/mantissa configuration to use, but E4M3 seemed like the most sane configuration.
>
> ...though they seem to support a nice higher-precision accumulator
> for matrix multiplication, which makes perfect sense.

I'd be interested if anyone had started using stochastic rounding yet, I'd have thought it should be the preferred mode in learning.
< Previous Post in ThreadNext Post in Thread >
TopicPosted ByDate
Nvidia H100 Tensor Core GPUHopper2022/03/22 08:48 AM
  Nvidia H100 Tensor Core GPUMarcus2022/03/23 11:23 PM
    Nvidia H100 Tensor Core GPUdmcq2022/03/24 01:40 AM
      Nvidia H100 Tensor Core GPUMarcus2022/03/24 03:03 AM
        Pseudo-random number generator would provide reproducible stochastic rounding (NT)Paul A. Clayton2022/03/24 11:43 AM
          Pseudo-random number generator would provide reproducible stochastic roundingrwessel2022/03/24 01:28 PM
            Pseudo-random number generator would provide reproducible stochastic roundingAdrian2022/03/24 02:34 PM
              Pseudo-random number generator would provide reproducible stochastic roundingMarcus2022/03/25 12:57 AM
                Pseudo-random number generator would provide reproducible stochastic roundingAdrian2022/03/25 04:16 AM
                  Pseudo-random number generator would provide reproducible stochastic roundingMarcus2022/03/25 05:48 AM
                    Pseudo-random number generator would provide reproducible stochastic roundingAdrian2022/03/25 09:37 AM
                      stateless PRNGshobold2022/03/25 02:34 PM
                        stateless PRNGsJörn Engel2022/03/25 09:30 PM
                          stateless PRNGshobold2022/03/26 10:32 AM
                            stateless PRNGsJörn Engel2022/03/26 02:14 PM
                              stateless PRNGshobold2022/03/27 02:11 AM
                      Pseudo-random number generator would provide reproducible stochastic roundingblaine2022/03/26 01:09 PM
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