Article: Hot Chips XXI Preview
By: Jouni Osmala (josmala.delete@this.cc.hut.fi), September 6, 2009 12:16 pm
Room: Moderated Discussions
>>>Power and space yes, the question is by how much. E.g. PPC750 and esp. 603 consumed
>>>only a few watts and had a very modest non-cache transistor count by any standards.
>>>What do you think power and pipeline-length overheads are there due to ooo?
>>
>>And both clocked for lower than other chips made in the same process tech...
>
>This is not true at all, and in case you have forgotten something Jouni, please
>refresh your memories from references. E.g. here is some info from Motorola PowerPC
>603e microprocessor fact sheet (you should find one easily):
>
>200 MHz @ 0.35 um, 81 sq.mm, 4/5 W typ/max
>300 MHz @ 0.29 um, 42 sq.mm, 4/6 W typ/max
600 MHz @ 0.35um EV56
And intel got 300MHz @ 0.35 (klamath)
So PPC WAS lower clocked, due to fact it was short pipeline.
So it isn't really a proof that with OoO you can have both short pipeline AND clock it high.
I never claimed OoO in isolation would of been THE reason to get low clockspeeds, I just showed that the counter example as a short pipeline wasn't really a counter example, as its far slower clocked than
>PPC603 is a 4-stage machine, and for comparison with x86 (as usual, from sandpile),
>P5 (5 stages)
>200 MHz @ 0.35 um, 83 sq.mm, 6.5/15.5 W typ/max
>
>P6 (~12 stages eff.)
>200 MHz @ 0.35 um, 196 sq.mm, 43/47 W typ/max
>300 MHz @ 0.28 um, 203 sq.mm, 28/43 W typ/max
>So cut your "clocked far lower" BS, Jouni.
600MHz VS 200Mhz is far lower, and 300mhz is compared to other OoO designs of same process node. So it PPC WAS clocked far slower than other designs on given process node.
Cut it and I still want to see what's
>the overhead due to ooo in terms of pipeline stages, cycle time or power consumption
>is in these chips as you say. Back your claims somehow, please.
I claimed that it costs, but EXACT quantifying of its effects by looking at chips of different kind by different designs isn't ANY kind of proof or disproof as there is million other variables. You want EXACT figures which is something I cannot really give, but what I can give is simple.
Inorder pipeline.
Fetch
decode/register fetch (both parallel)
Execute
writeback.
Now if you want to do register renaming, you need to do it BEFORE register fetch operation. Also you need to run some scheduling logic somewhere preferable after register renamer. For inorder pipeline its mostly detecting if there is stall. However with good design that is NOT on critical loop between fetch->execute, but with OoO its part of the logic selecting which instruction goes next, with inorder its obvious which instructions goes next, the only question is that is there structural stall, and stopping first pipeline stages until the results are ready.
Basicly OoO requires extra work BEFORE some work that is done on both OoO and inorder machine, and some work AFTER the decode but before execute, that inorder design you could sometimes put in parallel with execute...
That means you have longer dependency chain in OoO pipeline.
Its power costs, is about 27% by EV6 pipeline power consumption diagram, just for selecting the next instruction. And power limits todays designs...
>>>As for pipeline length, quickly checking, PPC 604e had 6-stage pipeline (fetch, decode, dispatch, execute, complete, writeback), and PPC750 outdid 604e with 4 stages, apparently combining decode+dispatch and complete+writeback; consumed a few watts and ISSCC presentation reports 500 MHz in 0.2um process: http://isscc.org/isscc/1998/ap/FP15.htm
>>>What is the impact of OoO on the length of the pipeline?
>>>
>>>In case you don't like old slow chips, let's take Netburst. Power efficiency is
>>>not its hallmark, but still how much do you think it lost in clock rate due to being an OoO design?
>>
>>I think what I'm all going to reiterate, Everything is a trade-off. Power-efficiency vs clockspeed is a trade off.
>>Pipeline length vs clockspeed on given process is a tradeoff. Now OoO logic costs
>>some of that TOTAL to be traded between other variables. And better implementation
>>techniques give that total, and for better or worse, only people capable of estimating
>>that well are the people who made the original design for each design. Software
>>people are as good estimating hardware design trade offs as economists are estimating software design decisions.
>>And what worst, the thing that we see it takes lots of research to find other components
>>of the trade offs and we most likely never get most of them.
>>OoO logic costs. It costs as much power as FPU and integer pipelines combined, for EV6 example.
>>Which isn't huge percentage but if we take away first percentage of clock since
>>that is somewhat dependent on how much other things are going on chip and then count
>>its percentage from the rest of the thing its about third of peak power consumption.
>
>I never argued ooo is free in terms of power or die space, so please save your time arguing that it does.
>
>>Sure you CAN do either 600W 6Ghz OoO chip, or 1Ghz low power OoO chip, or Equal charasteristics inorder chip.
>>The 1Ghz version is going to have shorter pipeline than 6Ghz version, UNLESS they
>>use the long pipeline to scale down supply voltage, which is another possible trade off.
>>I'd say without being OoO last P4 would have gotten the clockspeed it was designed
>>for, instead of hampered by power consumption.
>
>Are you really arguing that the latest netburst chips were power-limited specifically
>"because of ooo"??? I don't believe this.
>
>And feel free to consider netburst @ 0.18um and 0.13um. Would you also claim they
>are somehow limited in terms of clock rate because of OOO? This I would find extremely
>questionable. More likely the machine's cycle time was tuned to the timing of ALU
>units and their bypass network; maybe L1d, or maybe both of them. That is to say,
>I don't believe that the machine's clock is limited by ooo, show some proof for that.
Intel showed its ALU components in technical papers running MUCH higher frequency than they ever got in P4. Its power consumption was about maximum that they could sell. And OoO costs power -> (begin speculation) Lots of got good overclocking with insane cooling, and insane power consumptions, if overall power consumption of chip could of been reduced by getting rid of OoO logic, they could of gotten the higher frequency at given power consumption level. Although, that wouldn't of gotten a good chip, just highly clocked.
>>Well It was old. But lets put it this way I couldn't find anywhere any other mention
>>about than both more aggressive implementation techniques was used with EV6 than before.
>>Anyway those lectures where LONG time ago...
>But this is what you need to back your own claims that OOO necessarily costs more
>than die space and power! I think it's obvious that netburst (and to a large extent,
This paper:
Power Considerations in the Design of the Alpha 21264
Microprocessor
Michael K. Gowan, Larry L. Biro, Daniel B. Jackson
Digital Equipment Corporation
Hudson, Massachusetts
It Practicly tells that without new techniques not used on EV56, EV6 would of consumed more than twice the power consumption of EV56 on given clockfrequency. Both 4 wide chips. Its OoO logic consumed 18%, but 32% of power was consumed from clock which is proportion to area and clocked elements, So overall its 27% of EV6 just for OoO logic.
Just two techniques mentioned in paper are enough to save 40 watts over comparable structures in EV56. So overall EV6 without additional new powersaving techniques would of costed 110W. And equally clocked EV56 on SAME process consumed 55W... Both 2 wide one inorder other Outof order. Probably some other improvements make up for the difference.
But OoO logic costs power 30% in this case. Another nice case is that ALL integer execution units combined costs 10% of the power, which is pretty much place where I would prefer doubling it...
>K8) delivered the proof OoO doesn't have to cost cycle time even at very high clock
>rates, EV6 has shown that it doesn't have to cost not only very aggressive cycle
>time (if only just a little, as I don't believe the different circuit design you
>refer to could deliver a massive improvement), but extra pipeline stages, and finally
>*at least* some PowerPC chips show that OOO implementation can be very efficient
>in terms of power and die space without becoming embarassingly low-clocking or low-performing.
The embarassingly slow is relative. The OoO mainly costs power. The effect on pipeline length etc... depends on level of OoO you are aiming for. But for simple I'd assume by my very limited design experience that it increases pipeline lenght by somewhat, or slight reduction in clockspeed, or you need could compensate it somewhere else.
BUT now's a big but, there are dozen or more variables that can give about same size difference to pipeline length OR clockspeed, and not everyone of them is visible to anyone but design team, so no its something in which you cannot proof NOR disproof just looking multiple different designs, its only visible when you start trying to put together OoO pipeline, from inorder.
As for power consumption papers show between 30-50% increase. Some of that comes from fact that it keeps other units more busy, some of the fact comes from extra logic in choosing which instruction to go.
Anyway I think this is just conversation between someone who knows little about processor design, and someone who knows even less...
>>>only a few watts and had a very modest non-cache transistor count by any standards.
>>>What do you think power and pipeline-length overheads are there due to ooo?
>>
>>And both clocked for lower than other chips made in the same process tech...
>
>This is not true at all, and in case you have forgotten something Jouni, please
>refresh your memories from references. E.g. here is some info from Motorola PowerPC
>603e microprocessor fact sheet (you should find one easily):
>
>200 MHz @ 0.35 um, 81 sq.mm, 4/5 W typ/max
>300 MHz @ 0.29 um, 42 sq.mm, 4/6 W typ/max
600 MHz @ 0.35um EV56
And intel got 300MHz @ 0.35 (klamath)
So PPC WAS lower clocked, due to fact it was short pipeline.
So it isn't really a proof that with OoO you can have both short pipeline AND clock it high.
I never claimed OoO in isolation would of been THE reason to get low clockspeeds, I just showed that the counter example as a short pipeline wasn't really a counter example, as its far slower clocked than
>PPC603 is a 4-stage machine, and for comparison with x86 (as usual, from sandpile),
>P5 (5 stages)
>200 MHz @ 0.35 um, 83 sq.mm, 6.5/15.5 W typ/max
>
>P6 (~12 stages eff.)
>200 MHz @ 0.35 um, 196 sq.mm, 43/47 W typ/max
>300 MHz @ 0.28 um, 203 sq.mm, 28/43 W typ/max
>So cut your "clocked far lower" BS, Jouni.
600MHz VS 200Mhz is far lower, and 300mhz is compared to other OoO designs of same process node. So it PPC WAS clocked far slower than other designs on given process node.
Cut it and I still want to see what's
>the overhead due to ooo in terms of pipeline stages, cycle time or power consumption
>is in these chips as you say. Back your claims somehow, please.
I claimed that it costs, but EXACT quantifying of its effects by looking at chips of different kind by different designs isn't ANY kind of proof or disproof as there is million other variables. You want EXACT figures which is something I cannot really give, but what I can give is simple.
Inorder pipeline.
Fetch
decode/register fetch (both parallel)
Execute
writeback.
Now if you want to do register renaming, you need to do it BEFORE register fetch operation. Also you need to run some scheduling logic somewhere preferable after register renamer. For inorder pipeline its mostly detecting if there is stall. However with good design that is NOT on critical loop between fetch->execute, but with OoO its part of the logic selecting which instruction goes next, with inorder its obvious which instructions goes next, the only question is that is there structural stall, and stopping first pipeline stages until the results are ready.
Basicly OoO requires extra work BEFORE some work that is done on both OoO and inorder machine, and some work AFTER the decode but before execute, that inorder design you could sometimes put in parallel with execute...
That means you have longer dependency chain in OoO pipeline.
Its power costs, is about 27% by EV6 pipeline power consumption diagram, just for selecting the next instruction. And power limits todays designs...
>>>As for pipeline length, quickly checking, PPC 604e had 6-stage pipeline (fetch, decode, dispatch, execute, complete, writeback), and PPC750 outdid 604e with 4 stages, apparently combining decode+dispatch and complete+writeback; consumed a few watts and ISSCC presentation reports 500 MHz in 0.2um process: http://isscc.org/isscc/1998/ap/FP15.htm
>>>What is the impact of OoO on the length of the pipeline?
>>>
>>>In case you don't like old slow chips, let's take Netburst. Power efficiency is
>>>not its hallmark, but still how much do you think it lost in clock rate due to being an OoO design?
>>
>>I think what I'm all going to reiterate, Everything is a trade-off. Power-efficiency vs clockspeed is a trade off.
>>Pipeline length vs clockspeed on given process is a tradeoff. Now OoO logic costs
>>some of that TOTAL to be traded between other variables. And better implementation
>>techniques give that total, and for better or worse, only people capable of estimating
>>that well are the people who made the original design for each design. Software
>>people are as good estimating hardware design trade offs as economists are estimating software design decisions.
>>And what worst, the thing that we see it takes lots of research to find other components
>>of the trade offs and we most likely never get most of them.
>>OoO logic costs. It costs as much power as FPU and integer pipelines combined, for EV6 example.
>>Which isn't huge percentage but if we take away first percentage of clock since
>>that is somewhat dependent on how much other things are going on chip and then count
>>its percentage from the rest of the thing its about third of peak power consumption.
>
>I never argued ooo is free in terms of power or die space, so please save your time arguing that it does.
>
>>Sure you CAN do either 600W 6Ghz OoO chip, or 1Ghz low power OoO chip, or Equal charasteristics inorder chip.
>>The 1Ghz version is going to have shorter pipeline than 6Ghz version, UNLESS they
>>use the long pipeline to scale down supply voltage, which is another possible trade off.
>>I'd say without being OoO last P4 would have gotten the clockspeed it was designed
>>for, instead of hampered by power consumption.
>
>Are you really arguing that the latest netburst chips were power-limited specifically
>"because of ooo"??? I don't believe this.
>
>And feel free to consider netburst @ 0.18um and 0.13um. Would you also claim they
>are somehow limited in terms of clock rate because of OOO? This I would find extremely
>questionable. More likely the machine's cycle time was tuned to the timing of ALU
>units and their bypass network; maybe L1d, or maybe both of them. That is to say,
>I don't believe that the machine's clock is limited by ooo, show some proof for that.
Intel showed its ALU components in technical papers running MUCH higher frequency than they ever got in P4. Its power consumption was about maximum that they could sell. And OoO costs power -> (begin speculation) Lots of got good overclocking with insane cooling, and insane power consumptions, if overall power consumption of chip could of been reduced by getting rid of OoO logic, they could of gotten the higher frequency at given power consumption level. Although, that wouldn't of gotten a good chip, just highly clocked.
>>Well It was old. But lets put it this way I couldn't find anywhere any other mention
>>about than both more aggressive implementation techniques was used with EV6 than before.
>>Anyway those lectures where LONG time ago...
>But this is what you need to back your own claims that OOO necessarily costs more
>than die space and power! I think it's obvious that netburst (and to a large extent,
This paper:
Power Considerations in the Design of the Alpha 21264
Microprocessor
Michael K. Gowan, Larry L. Biro, Daniel B. Jackson
Digital Equipment Corporation
Hudson, Massachusetts
It Practicly tells that without new techniques not used on EV56, EV6 would of consumed more than twice the power consumption of EV56 on given clockfrequency. Both 4 wide chips. Its OoO logic consumed 18%, but 32% of power was consumed from clock which is proportion to area and clocked elements, So overall its 27% of EV6 just for OoO logic.
Just two techniques mentioned in paper are enough to save 40 watts over comparable structures in EV56. So overall EV6 without additional new powersaving techniques would of costed 110W. And equally clocked EV56 on SAME process consumed 55W... Both 2 wide one inorder other Outof order. Probably some other improvements make up for the difference.
But OoO logic costs power 30% in this case. Another nice case is that ALL integer execution units combined costs 10% of the power, which is pretty much place where I would prefer doubling it...
>K8) delivered the proof OoO doesn't have to cost cycle time even at very high clock
>rates, EV6 has shown that it doesn't have to cost not only very aggressive cycle
>time (if only just a little, as I don't believe the different circuit design you
>refer to could deliver a massive improvement), but extra pipeline stages, and finally
>*at least* some PowerPC chips show that OOO implementation can be very efficient
>in terms of power and die space without becoming embarassingly low-clocking or low-performing.
The embarassingly slow is relative. The OoO mainly costs power. The effect on pipeline length etc... depends on level of OoO you are aiming for. But for simple I'd assume by my very limited design experience that it increases pipeline lenght by somewhat, or slight reduction in clockspeed, or you need could compensate it somewhere else.
BUT now's a big but, there are dozen or more variables that can give about same size difference to pipeline length OR clockspeed, and not everyone of them is visible to anyone but design team, so no its something in which you cannot proof NOR disproof just looking multiple different designs, its only visible when you start trying to put together OoO pipeline, from inorder.
As for power consumption papers show between 30-50% increase. Some of that comes from fact that it keeps other units more busy, some of the fact comes from extra logic in choosing which instruction to go.
Anyway I think this is just conversation between someone who knows little about processor design, and someone who knows even less...
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How much IPC | anon | 2009/08/18 02:27 AM |
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You work on EDA right Richard? | Richard Cownie | 2009/08/19 05:56 AM |
You work on EDA right Richard? | David Kanter | 2009/08/19 08:26 AM |
You work on EDA right Richard? | Richard Cownie | 2009/08/19 08:47 AM |
You work on EDA right Richard? | slacker | 2009/08/19 09:52 AM |
You work on EDA right Richard? | Richard Cownie | 2009/08/19 10:10 AM |
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You work on EDA right Richard? | Rob Thorpe | 2009/08/20 08:31 AM |
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You work on EDA right Richard? | Rob Thorpe | 2009/08/20 04:10 PM |
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limits of sorting | Richard Cownie | 2009/08/19 07:46 AM |
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limits of sorting | JasonB | 2009/08/22 06:24 PM |
limits of sorting | Richard Cownie | 2009/08/22 07:27 PM |
limits of sorting | Richard Cownie | 2009/08/22 08:39 PM |
limits of sorting | ? | 2009/08/23 05:07 AM |
limits of sorting | Richard Cownie | 2009/08/23 05:53 AM |
limits of sorting | anonymous | 2009/08/23 11:42 AM |
useful link, thanks | Richard Cownie | 2009/08/23 05:23 PM |
limits of sorting | ? | 2009/09/04 04:05 AM |
limits of sorting | JasonB | 2009/08/23 09:26 AM |
wacky C++ features | Richard Cownie | 2009/08/24 07:13 AM |
wacky C++ features | a reader | 2009/08/24 09:59 PM |
wacky C++ features | Richard Cownie | 2009/08/25 03:18 AM |
wacky C++ features | a reader | 2009/08/25 07:04 AM |
wacky C++ features | Potatoswatter | 2009/08/25 10:21 PM |
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wacky C++ features | Potatoswatter | 2009/08/27 06:25 AM |
wacky C++ features | Andi Kleen | 2009/08/25 12:06 AM |
wacky C++ features | Richard Cownie | 2009/08/25 03:10 AM |
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wacky C++ features | Richard Cownie | 2009/08/25 05:15 AM |
wacky C++ features | Andi Kleen | 2009/08/25 07:58 AM |
thanks | Richard Cownie | 2009/08/25 08:07 AM |
thanks | Andi Kleen | 2009/08/25 11:28 AM |
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wacky C++ features | Andi Kleen | 2009/08/25 10:25 PM |
wacky C++ features | JasonB | 2009/08/25 01:13 AM |
wacky C++ features | Richard Cownie | 2009/08/25 02:32 AM |
exception | a reader | 2009/08/25 07:32 AM |
exception | Richard Cownie | 2009/08/25 07:57 AM |
exception | Potatoswatter | 2009/08/25 08:30 AM |
wacky C++ features | JasonB | 2009/08/25 08:56 PM |
correction | JasonB | 2009/08/25 09:47 PM |
correction | c++ | 2009/08/26 09:53 AM |
correction | JasonB | 2009/08/26 07:48 PM |
(new char[10]) does not have array type (NT) | Potatoswatter | 2009/08/27 06:27 AM |
correction | Potatoswatter | 2009/08/27 07:52 AM |
correction | c++ | 2009/08/27 09:29 AM |
comeau bugs and gcc features | Potatoswatter | 2009/08/27 09:51 AM |
comeau bugs and gcc features | Potatoswatter | 2009/08/27 11:28 AM |
wacky C++ features | Richard Cownie | 2009/08/26 09:17 AM |
wacky C++ features | JasonB | 2009/08/26 07:46 PM |
wacky C++ features | Richard Cownie | 2009/08/27 09:41 AM |
wacky C++ features | JasonB | 2009/08/27 09:33 PM |
wacky C++ features | Richard Cownie | 2009/08/28 01:24 AM |
wacky C++ features | Richard Cownie | 2009/08/28 01:27 AM |
wacky C++ features | Michael S | 2009/08/28 06:05 AM |
wacky C++ features | EduardoS | 2009/08/28 06:45 AM |
wacky C++ features | Richard Cownie | 2009/08/28 07:50 AM |
wacky C++ features | JasonB | 2009/08/28 04:56 PM |
wacky C++ features | JasonB | 2009/08/28 05:55 PM |
wacky C++ features | Richard Cownie | 2009/08/28 07:44 PM |
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wacky C++ features | EduardoS | 2009/08/26 03:22 PM |
wacky C++ features | JasonB | 2009/08/26 06:47 PM |
wacky C++ features | Jukka Larja | 2009/08/27 12:03 AM |
wacky C++ features | JasonB | 2009/08/27 01:17 AM |
wacky C++ features | EduardoS | 2009/08/27 03:26 PM |
wacky C++ features | JasonB | 2009/08/27 06:31 PM |
wacky C++ features | EduardoS | 2009/08/28 03:25 PM |
wacky C++ features | JasonB | 2009/08/28 06:20 PM |
wacky C++ features | JasonB | 2009/08/27 09:56 PM |
Windows vs Unix/Linux culture | Richard Cownie | 2009/08/21 07:33 AM |
Windows vs Unix/Linux culture | Michael S | 2009/08/21 08:07 AM |
Windows vs Unix/Linux culture | Richard Cownie | 2009/08/21 08:33 AM |
Windows vs Unix/Linux culture | Paul | 2009/08/22 04:12 AM |
Windows vs Unix/Linux culture | anon | 2009/08/21 11:18 PM |
Windows vs Unix/Linux culture | Richard Cownie | 2009/08/21 11:45 PM |
Windows vs Unix/Linux culture | anon | 2009/08/22 12:48 AM |
Windows vs Unix/Linux culture | Paul | 2009/08/22 04:25 AM |
Windows vs Unix/Linux culture | Gian-Carlo Pascutto | 2009/08/22 07:02 AM |
Windows vs Unix/Linux culture | Paul | 2009/08/22 08:13 AM |
Windows vs Unix/Linux culture | rwessel | 2009/08/24 03:09 PM |
Windows vs Unix/Linux culture | JasonB | 2009/08/22 05:28 PM |
Windows vs Unix/Linux culture | Richard Cownie | 2009/08/22 06:22 PM |
Windows vs Unix/Linux culture | JasonB | 2009/08/22 06:52 PM |
Windows vs Unix/Linux culture | Richard Cownie | 2009/08/22 07:47 PM |
Encapsulation | Konrad Schwarz | 2009/09/03 04:49 AM |
Encapsulation | anon | 2009/09/03 10:05 AM |
Encapsulation | ? | 2009/09/03 11:38 AM |
Encapsulation | Andi Kleen | 2009/09/04 01:41 AM |
Encapsulation | anon | 2009/09/04 07:24 AM |
Encapsulation | Richard Cownie | 2009/09/04 07:34 AM |
Encapsulation | Konrad Schwarz | 2009/09/07 03:28 AM |
Encapsulation | Richard Cownie | 2009/09/07 04:04 PM |
Windows vs Unix/Linux culture | ? | 2009/09/03 11:51 AM |
Windows vs Unix/Linux culture | no thanks | 2009/08/23 10:36 AM |
Windows vs Unix/Linux culture | Richard Cownie | 2009/08/23 04:23 PM |
Windows vs Unix/Linux culture | JasonB | 2009/08/23 08:31 PM |
Windows vs Unix/Linux culture | Richard Cownie | 2009/08/24 12:10 AM |
Windows vs Unix/Linux culture | Jukka Larja | 2009/08/24 10:13 PM |
Windows vs Unix/Linux culture | JasonB | 2009/08/24 11:35 PM |
Windows vs Unix/Linux culture | Richard Cownie | 2009/08/25 03:04 AM |
Windows vs Unix/Linux culture | JasonB | 2009/08/25 11:48 PM |
Windows vs Unix/Linux culture | Richard Cownie | 2009/08/26 08:28 AM |
Windows vs Unix/Linux culture | JasonB | 2009/08/26 10:31 PM |
Windows vs Unix/Linux culture | Richard Cownie | 2009/08/26 08:43 AM |
Windows vs Unix/Linux culture | anon | 2009/08/26 01:48 PM |
Windows vs Unix/Linux culture | Richard Cownie | 2009/08/26 03:28 PM |
Windows vs Unix/Linux culture | JasonB | 2009/08/26 08:06 PM |
Windows vs Unix/Linux culture | Richard Cownie | 2009/08/27 03:44 AM |
Windows vs Unix/Linux culture | Rob Thorpe | 2009/08/27 05:51 AM |
Windows vs Unix/Linux culture | JasonB | 2009/08/23 09:07 PM |
Windows vs Unix/Linux culture | no thanks | 2009/08/23 09:44 PM |
Windows vs Unix/Linux culture | JasonB | 2009/08/24 12:34 AM |
Windows vs Unix/Linux culture | anon | 2009/08/23 09:46 PM |
limits of sorting | Richard Cownie | 2009/08/20 07:59 AM |
limits of sorting | Richard Cownie | 2009/08/20 09:27 AM |
limits of sorting | JasonB | 2009/08/20 08:55 PM |
limits of sorting | Richard Cownie | 2009/08/20 11:22 PM |
limits of sorting | JasonB | 2009/08/21 12:15 AM |
limits of sorting | Richard Cownie | 2009/08/21 04:47 AM |
limits of sorting | ? | 2009/08/20 11:42 PM |
limits of sorting | Richard Cownie | 2009/08/21 07:51 AM |
limits of sorting | Michael S | 2009/08/21 08:11 AM |
limits of sorting | Richard Cownie | 2009/08/21 08:38 AM |
limits of sorting | dmsc | 2009/08/20 07:56 PM |
limits of sorting | Richard Cownie | 2009/08/20 08:20 PM |
limits of sorting | Rob Thorpe | 2009/08/20 08:09 AM |
limits of sorting | Aaron Spink | 2009/08/20 12:19 AM |
limits of sorting | JasonB | 2009/08/20 01:55 AM |
limits of sorting | Michael S | 2009/08/18 07:12 AM |
limits of sorting | hobold | 2009/08/18 07:55 AM |
limits of sorting | rwessel | 2009/09/08 02:52 PM |
maximal theoretical sorting efficiency | Emil | 2009/09/08 07:06 PM |
maximal theoretical sorting efficiency | rwessel | 2009/09/08 10:04 PM |
maximal theoretical sorting efficiency | hobold | 2009/09/09 04:56 AM |
maximal theoretical sorting efficiency | Richard Cownie | 2009/09/09 09:10 AM |
maximal theoretical sorting efficiency | hobold | 2009/09/10 05:39 AM |
maximal theoretical sorting efficiency | Richard Cownie | 2009/09/10 08:05 AM |
maximal theoretical sorting efficiency | Potatoswatter | 2009/09/10 01:23 PM |
maximal theoretical sorting efficiency | dmsc | 2009/09/13 08:04 AM |
limits of sorting | Potatoswatter is back! | 2009/08/21 06:07 PM |
indeed it doesn't succeed in partitioning at all, but you get the idea ;) (NT) | Potatoswatter is back! | 2009/08/21 06:12 PM |
indeed it doesn't succeed in partitioning at all, but you get the idea ;) (NT) | Jouni Osmala | 2009/08/22 01:01 AM |
limits of sorting | hobold | 2009/08/22 07:25 AM |
limits of sorting | Potatoswatter | 2009/08/22 08:45 AM |
limits of sorting | David Kanter | 2009/08/22 10:16 AM |
limits of sorting | Jouni Osmala | 2009/08/22 12:01 PM |
Oops that was counting sort not bucket sort ;( | Jouni Osmala | 2009/08/22 12:07 PM |
close enough for my purposes | hobold | 2009/08/22 02:15 PM |
select vs. cmove | hobold | 2009/08/22 02:25 PM |
How much IPC | Gian-Carlo Pascutto | 2009/08/18 03:25 AM |
How much IPC | Vincent Diepeveen | 2009/08/19 06:46 AM |
How much IPC | _Arthur | 2009/08/19 09:32 AM |
How much IPC | hobold | 2009/08/18 04:17 AM |
How much IPC | Michael S | 2009/08/18 05:33 AM |
How much IPC | hobold | 2009/08/18 07:35 AM |
How much IPC | ? | 2009/08/18 12:20 PM |
How much IPC | _Arthur | 2009/08/18 12:33 PM |
Nit picking | David Kanter | 2009/08/18 02:17 PM |
Nit picking | _Arthur | 2009/08/18 02:37 PM |
Nit picking | Michael S | 2009/08/18 03:02 PM |
Nit picking | S. Rao | 2009/08/18 05:02 PM |
Nit picking | anon | 2009/08/19 03:03 AM |
Nit picking | Michael S | 2009/08/18 02:53 PM |
Nit picking | JasonB | 2009/08/18 07:16 PM |
How much IPC | ? | 2009/08/18 02:37 PM |
How much IPC | _Arthur | 2009/08/18 04:23 PM |
How much IPC | Matt Sayler | 2009/08/18 06:09 PM |
How much IPC | ? | 2009/08/18 11:59 PM |
nick's testcase | a reader | 2009/08/17 05:47 PM |
How much IPC | TruePath | 2009/09/27 10:00 AM |
Explicit dependency chains | David Kanter | 2009/09/30 07:56 PM |
How much IPC | TruePath | 2009/09/27 10:00 AM |
How much IPC | hobold | 2009/08/17 06:38 AM |
How much IPC | anon | 2009/08/16 09:59 PM |
Speeing Up Single Threads | TruePath | 2009/09/27 08:58 AM |
How much IPC | anon | 2009/08/15 08:01 PM |
How much IPC | EduardoS | 2009/08/16 07:06 AM |
How much IPC | sJ | 2009/08/16 09:48 PM |
Power7 vs. single threaded performance and licensing | anon | 2009/08/14 03:26 PM |
Power7 vs. single threaded performance and licensing | Linus Torvalds | 2009/08/14 04:04 PM |
Power7 vs. single threaded performance and licensing | Jonathan Kang | 2009/08/21 03:43 PM |
Power7 vs. single threaded performance and licensing | Linus Torvalds | 2009/08/21 04:08 PM |
Power7 vs. single threaded performance and licensing | Linus Torvalds | 2009/08/21 04:33 PM |
Power7 vs. single threaded performance and licensing | Jonathan Kang | 2009/08/22 08:57 AM |
Power7 vs. single threaded performance and licensing | Jukka Larja | 2009/08/22 11:04 PM |
Power7 vs. single threaded performance and licensing | Jonathan Kang | 2009/08/25 12:33 PM |
Power7 vs. single threaded performance and licensing | ? | 2009/08/22 12:51 AM |
Power7 vs. single threaded performance and licensing | anon | 2009/08/22 10:56 AM |
Power7 vs. single threaded performance and licensing | Linus Torvalds | 2009/08/22 11:38 AM |
Power7 vs. single threaded performance and licensing | ? | 2009/08/23 04:05 AM |
Power7 vs. single threaded performance and licensing | EduardoS | 2009/08/23 04:28 AM |
Programming Larrabee | ? | 2009/08/23 06:48 AM |
Programming Larrabee | EduardoS | 2009/08/23 07:41 AM |
Programming Larrabee | anon | 2009/08/23 08:29 AM |
Programming Larrabee | Potatoswatter | 2009/08/23 07:47 AM |
Programming Larrabee | Richard Cownie | 2009/08/23 09:11 AM |
Programming Larrabee | Potatoswatter | 2009/08/24 12:49 AM |
Programming Larrabee | ? | 2009/08/23 09:59 AM |
Programming Larrabee | Potatoswatter | 2009/08/24 12:44 AM |
Programming Larrabee | hobold | 2009/08/24 06:41 AM |
Programming Larrabee | none | 2009/08/24 08:15 AM |
Programming Larrabee | Richard Cownie | 2009/08/24 08:33 AM |
Programming Larrabee | Jukka Larja | 2009/08/24 10:30 PM |
Programming Larrabee | none | 2009/08/25 02:53 AM |
Programming Larrabee | mpx | 2009/08/25 09:16 AM |
Power7 vs. single threaded performance and licensing | Joe | 2009/08/24 09:38 AM |
Power7 vs. single threaded performance and licensing | Gabriele Svelto | 2009/08/14 04:35 AM |
Power7 vs. single threaded performance and licensing | anon | 2009/08/14 09:18 AM |
Power7 vs. single threaded performance and licensing | EduardoS | 2009/08/14 05:34 PM |
Power7 vs. single threaded performance and licensing | anon | 2009/08/15 07:30 AM |
Power7 vs. single threaded performance and licensing | anon | 2009/08/15 08:23 AM |
improving Netburst | AM | 2009/08/15 02:36 AM |
improving Netburst | anon | 2009/08/15 08:10 AM |
improving Netburst | Euronymous | 2009/08/15 09:35 AM |
improving Netburst | Michael S | 2009/08/15 02:18 PM |
Power7 vs. single threaded performance and licensing | Jonathan Kang | 2009/08/21 04:10 PM |
Power7 vs. single threaded performance and licensing | anon | 2009/08/22 10:46 AM |
Power7 vs. single threaded performance and licensing | Jonathan Kang | 2009/08/25 10:39 AM |
Power7 vs. single threaded performance and licensing | slacker | 2009/08/26 05:50 AM |
Power7 vs. single threaded performance and licensing | Jonathan Kang | 2009/08/26 09:12 AM |
Power7 vs. single threaded performance and licensing | Jonathan Kang | 2009/08/26 09:45 AM |
Power7 vs. single threaded performance and licensing | someone | 2009/08/26 11:29 AM |
Power7 vs. single threaded performance and licensing | David Kanter | 2009/08/26 11:47 AM |
Not necessarily | Daniel Bizó | 2009/08/14 03:53 AM |
new POWER7 info .. | Thu Nguyen | 2009/08/25 04:05 AM |
new POWER7 info .. | someone | 2009/08/25 06:47 AM |
new POWER7 info .. | hobold | 2009/08/25 07:50 AM |
new POWER7 info .. | G Webb | 2009/08/26 12:49 AM |
new POWER7 info .. | mpx | 2009/08/25 08:36 AM |
new POWER7 info .. | someone | 2009/08/25 09:16 AM |
new POWER7 info .. | Jesper Frimann | 2009/08/27 09:18 AM |
new POWER7 info .. | Linus Torvalds | 2009/08/27 11:53 AM |
new POWER7 info .. | someone | 2009/08/27 01:00 PM |
new POWER7 info .. | a reader | 2009/08/27 04:21 PM |
new POWER7 info .. | David Kanter | 2009/08/27 09:32 PM |
new POWER7 info .. | a reader | 2009/08/28 08:45 AM |
new POWER7 info .. | hobold | 2009/08/28 05:00 AM |
new POWER7 info .. | someone | 2009/08/28 06:51 AM |
new POWER7 info .. | hobold | 2009/08/28 07:44 AM |
new POWER7 info .. | someone | 2009/08/28 08:10 AM |
Non Autopar submissions for Nehalem | IlleglWpns | 2009/08/28 10:41 AM |
Non Autopar submissions for Nehalem | David Kanter | 2009/08/28 11:07 AM |
Non Autopar submissions for Nehalem | someone | 2009/08/28 12:00 PM |
new POWER7 info .. | mas | 2009/08/26 12:25 AM |
An EV8 lite? (NT) | anon | 2009/08/26 09:21 AM |
An EV8 lite? => Piranha? | M. | 2009/08/30 04:54 AM |
new POWER7 info .. | Mark Roulo | 2009/08/27 06:51 AM |
new POWER7 info .. | someone | 2009/08/27 07:03 AM |
new POWER7 info .. | a reader | 2009/08/27 09:55 AM |
new POWER7 info .. | someone | 2009/08/27 11:58 AM |
new POWER7 info .. | a reader | 2009/08/27 04:11 PM |
new POWER7 info .. | Gabriele Svelto | 2009/08/28 12:17 AM |
new POWER7 info .. | someone | 2009/08/28 05:27 AM |
new POWER7 info .. | a reader | 2009/08/28 09:07 AM |
OOOE for low power | David Kanter | 2009/08/28 11:15 AM |
OOOE for low power | someone | 2009/08/28 11:39 AM |
OOOE for low power | David Kanter | 2009/08/28 01:55 PM |
OOOE for low power | Mark Roulo | 2009/08/28 03:16 PM |
OOOE for low power | Mark Roulo | 2009/08/28 03:44 PM |
Atom uarch | David Kanter | 2009/08/28 08:19 PM |
OOOE for low power | David Kanter | 2009/08/28 08:07 PM |
OOOE for low power | someone | 2009/08/28 04:18 PM |
OOOE for low power | David Kanter | 2009/08/29 01:55 AM |
OOOE for low power | someone | 2009/08/29 07:21 AM |
OOOE for low power | a reader | 2009/08/29 09:14 AM |
OOOE for low power | someone | 2009/08/29 09:56 AM |
OOOE for low power | David Kanter | 2009/08/29 10:08 AM |
OOOE for low power | Michael S | 2009/08/29 11:27 AM |
OOOE for low power | a reader | 2009/08/29 04:50 PM |
OOOE for low power | anonymous | 2009/08/29 07:17 PM |
OOOE for low power | Michael S | 2009/08/30 12:07 AM |
OOOE for low power | Jonathan Kang | 2009/09/01 05:44 AM |
OOOE for low power | Michael S | 2009/09/01 04:21 PM |
OOOE for low power | Mark Roulo | 2009/09/01 05:53 PM |
OOOE for low power | Wilco | 2009/09/02 02:27 AM |
OOOE for low power | Mark Roulo | 2009/09/02 08:46 AM |
OOOE for low power | Wilco | 2009/09/02 04:52 PM |
Define "emulate" (NT) | Michael S | 2009/09/02 11:44 PM |
Define "emulate" | Wilco | 2009/09/03 12:33 AM |
Define "emulate" | none | 2009/09/03 04:46 AM |
Define "emulate" | Adrian | 2009/09/03 10:45 AM |
Define "emulate" | Wilco | 2009/09/03 02:20 PM |
Define "emulate" | none | 2009/09/03 10:41 PM |
Define "emulate" | Wilco | 2009/09/04 03:30 AM |
low power ARM chips | Michael S | 2009/10/31 02:32 PM |
low power ARM chips | Gabriele Svelto | 2009/10/31 04:05 PM |
low power ARM chips | Michael S | 2009/10/31 04:45 PM |
low power ARM chips | t | 2009/10/31 05:21 PM |
OOOE for low power | David Kanter | 2009/08/29 10:07 AM |
OOOE for low power | someone | 2009/08/29 12:40 PM |
OOOE for low power | a reader | 2009/08/29 05:03 PM |
OOOE for low power | anonymous | 2009/08/29 07:13 PM |
OOOE for low power | someone | 2009/08/30 07:35 AM |
OOOE for low power | David Kanter | 2009/08/30 02:32 PM |
OOOE for low power | Matt Sayler | 2009/08/31 01:38 PM |
OOOE for low power | David Kanter | 2009/08/30 12:07 PM |
OOOE for low power | Michael S | 2009/08/29 11:44 AM |
TTM | Michael S | 2009/08/29 12:24 PM |
TTM | Foo_ | 2009/08/29 01:40 PM |
TTM | Michael S | 2009/08/29 02:10 PM |
TTM | anon | 2009/08/29 07:33 PM |
TTM | Jukka Larja | 2009/08/29 09:49 PM |
TTM | anon | 2009/08/30 06:07 AM |
TTM | Jukka Larja | 2009/08/30 09:31 PM |
Area, power and Atom | David Kanter | 2009/08/30 10:36 PM |
Area, power and Atom | Michael S | 2009/08/31 12:18 AM |
Area, power and Atom | a reader | 2009/08/31 08:44 AM |
Area, power and Atom | Michael S | 2009/08/31 12:19 PM |
Area, power and Atom | a reader | 2009/08/31 02:53 PM |
Area, power and Atom | anonymous | 2009/08/31 04:17 PM |
Area, power and Atom | Gabriele Svelto | 2009/08/31 03:41 PM |
64-bit disabled Atoms | Foo_ | 2009/09/02 04:38 AM |
64-bit disabled Atoms | Robert David Graham | 2009/09/02 12:56 PM |
64-bit disabled Atoms | anon | 2009/09/02 02:14 PM |
64-bit disabled Atoms | anonymous | 2009/09/02 04:30 PM |
TTM | Michael S | 2009/08/30 11:49 PM |
TTM | Jukka Larja | 2009/08/31 11:23 PM |
TTM | Paul | 2009/08/30 06:38 AM |
TTM | Paul | 2009/08/30 06:40 AM |
TTM | Mark Roulo | 2009/08/30 09:50 AM |
TTM | Paul | 2009/08/30 09:54 AM |
TTM | Mark Roulo | 2009/08/30 10:16 AM |
TTM | Foo_ | 2009/09/02 04:31 AM |
OOOE for low power | Rob Thorpe | 2009/08/30 09:19 AM |
OOOE for low power | Michael S | 2009/08/29 11:16 AM |
OOOE for low power | Jukka Larja | 2009/08/29 09:40 PM |
OOOE for low power | Michael S | 2009/08/30 12:04 AM |
OOOE and cache/mem sizes | Richard Cownie | 2009/08/28 05:30 PM |
OOOE and cache/mem sizes | Linus Torvalds | 2009/08/31 10:53 PM |
OOOE and cache/mem sizes | Richard Cownie | 2009/09/01 04:15 AM |
OOOE and pipe length etc. | AM | 2009/09/01 08:35 AM |
OOOE and pipe length etc. | Jouni Osmala | 2009/09/01 08:57 AM |
OOOE and clock rate | AM | 2009/09/02 01:34 AM |
OOOE and clock rate | Jouni Osmala | 2009/09/02 05:35 AM |
OOOE and clock rate | Martin Høyer Kristiansen | 2009/09/02 06:19 AM |
OOOE and clock rate | anon | 2009/09/02 09:43 PM |
OOOE and clock rate | AM | 2009/09/03 02:52 AM |
OOOE and clock rate | Jouni Osmala | 2009/09/03 07:34 AM |
OOOE impacts | AM | 2009/09/04 02:04 AM |
OOOE impacts | David Kanter | 2009/09/04 10:12 AM |
OOOE impacts | Jouni Osmala | 2009/09/06 12:16 PM |
OOOE impacts | AM | 2009/09/07 03:47 AM |
OOOE impacts | Martin Høyer Kristiansen | 2009/09/07 06:03 AM |
Does IBM lie about PPC603 being OoO chip? | AM | 2009/09/08 03:13 AM |
No, but... | Michael S | 2009/09/08 07:05 AM |
No, but... | hobold | 2009/09/09 05:09 AM |
OOOE impacts | JS | 2009/09/07 06:34 AM |
Are Sandpile and others wrong about 0.28 um? | AM | 2009/09/08 03:12 AM |
OOOE impacts | someone | 2009/09/08 06:43 AM |
OOOE impacts | Jouni Osmala | 2009/09/07 07:48 AM |
OOOE costs | David Kanter | 2009/09/07 12:07 PM |
OOOE impacts | AM | 2009/09/08 03:11 AM |
OOOE impacts | Jouni Osmala | 2009/09/10 01:53 AM |
OOOE impacts | AM | 2009/09/11 04:35 AM |
OOOE impacts | Jouni Osmala | 2009/09/11 08:38 AM |
OOOE impacts | AM | 2009/09/12 05:06 AM |
OOOE impacts | Jouni Osmala | 2009/09/12 11:36 PM |
OOOE impacts | AM | 2009/09/14 04:39 AM |
OOOE impacts | Jouni Osmala | 2009/09/14 06:18 AM |
if-ex distance | AM | 2009/09/15 05:16 AM |
small addendum | AM | 2009/09/19 03:54 AM |
small addendum | Jouni Osmala | 2009/09/19 09:51 PM |
small addendum | AM | 2009/09/20 06:54 AM |
small addendum | Jouni Osmala | 2009/09/20 01:16 PM |
small addendum | Thiago Kurovski | 2009/09/20 04:51 PM |
small addendum | Jouni Osmala | 2009/09/20 09:21 PM |
small addendum | Thiago Kurovski | 2009/09/21 06:59 AM |
small addendum | AM | 2009/09/21 03:14 AM |
small addendum | Jukka Larja | 2009/09/21 10:21 PM |
small addendum | AM | 2009/09/22 03:01 AM |
small addendum | Jukka Larja | 2009/09/22 11:31 PM |
small addendum | AM | 2009/09/23 08:35 AM |
small addendum | Jukka Larja | 2009/09/23 10:31 PM |
small addendum | AM | 2009/09/24 12:13 AM |
OT metadiscussion | Jukka Larja | 2009/09/24 09:39 PM |
OT metadiscussion | AM | 2009/09/25 05:18 AM |
Back to bits | Michael S | 2009/09/25 07:14 AM |
Back to bits | Thiago Kurovski | 2009/09/25 11:24 AM |
Back to bits | Wilco | 2009/09/25 03:18 PM |
Back to bits | Thiago Kurovski | 2009/09/26 09:12 AM |
Back to bits | Michael S | 2009/09/26 08:54 AM |
Back to bits | Thiago Kurovski | 2009/09/26 09:05 AM |
Back to bits | Michael S | 2009/09/26 09:16 AM |
Agree, with very minor change. | Jouni Osmala | 2009/09/25 09:37 PM |
Back to bits | AM | 2009/09/26 06:16 AM |
Back to bits | Michael S | 2009/09/26 09:13 AM |
OT metadiscussion | David Kanter | 2009/09/25 12:23 PM |
OT metadiscussion | AM | 2009/09/26 05:55 AM |
OT metadiscussion | Jukka Larja | 2009/09/25 11:33 PM |
OT metadiscussion | AM | 2009/09/26 05:50 AM |
OT metadiscussion | Jukka Larja | 2009/09/27 02:16 AM |
OT metadiscussion | Michael S | 2009/09/27 04:58 AM |
OT metadiscussion | AM | 2009/09/28 04:07 AM |
OT metadiscussion | AM | 2009/09/28 03:43 AM |
OT metadiscussion | Jukka Larja | 2009/09/29 12:45 AM |
OT metadiscussion | AM | 2009/09/30 03:13 AM |
OT metadiscussion | Jukka Larja | 2009/10/01 01:34 AM |
OT metadiscussion | AM | 2009/10/01 04:05 AM |
OT metadiscussion | Jukka Larja | 2009/10/02 12:38 AM |
OT metadiscussion | AM | 2009/10/03 07:19 AM |
OT metadiscussion | Jukka Larja | 2009/10/04 03:38 AM |
OT metadiscussion | AM | 2009/10/04 08:27 AM |
OT metadiscussion | Jukka Larja | 2009/10/04 11:48 PM |
OT metadiscussion | AM | 2009/10/05 07:13 AM |
About teaching | Jukka Larja | 2009/10/05 11:36 PM |
About teaching | AM | 2009/10/06 04:37 AM |
About teaching | Jukka Larja | 2009/10/07 03:15 AM |
About teaching | anon | 2009/10/07 12:39 PM |
About teaching | AM | 2009/10/08 03:11 AM |
About teaching | Jukka Larja | 2009/10/09 04:10 AM |
About teaching | AM | 2009/10/09 05:40 AM |
About teaching | Jukka Larja | 2009/10/09 09:02 PM |
About teaching | AM | 2009/10/09 11:24 PM |
About teaching | Jukka Larja | 2009/10/10 10:50 PM |
About teaching | AM | 2009/10/12 02:02 AM |
About teaching | Jukka Larja | 2009/10/12 10:51 PM |
About teaching | AM | 2009/10/13 04:06 AM |
About teaching | Jukka Larja | 2009/10/13 11:33 PM |
About teaching | AM | 2009/10/14 03:36 AM |
About teaching | Jukka Larja | 2009/10/14 08:19 PM |
About teaching | AM | 2009/10/15 04:22 AM |
About teaching | Salvatore De Dominicis | 2009/10/12 02:23 AM |
About teaching | Dean Kent | 2009/10/12 12:25 PM |
About teaching | Salvatore De Dominicis | 2009/10/13 02:11 AM |
OT metadiscussion | Seni | 2009/09/26 06:26 AM |
OT metadiscussion | Wilco | 2009/09/26 08:08 AM |
OT metadiscussion | Jukka Larja | 2009/09/27 02:18 AM |
OT metadiscussion | Michael S | 2009/09/27 05:12 AM |
small addendum | Jouni Osmala | 2009/09/24 10:04 PM |
small addendum | AM | 2009/09/25 05:04 AM |
extra stage in EV6 | AM | 2009/09/26 06:29 AM |
PPC603 does OoOE | hobold | 2009/09/08 05:40 AM |
OOOE impacts | someone | 2009/09/08 05:39 AM |
EV6 | AM | 2009/09/09 04:33 AM |
OOOE and clock rate | Seni | 2009/09/02 09:11 AM |
OOOE and clock rate | Linus Torvalds | 2009/09/02 06:48 PM |
OOOE and clock rate | anon | 2009/09/02 11:55 PM |
OOOE and clock rate | Wilco | 2009/09/03 12:44 AM |
OOOE and clock rate | Jouni Osmala | 2009/09/03 01:02 AM |
OOOE and Itanium | AM | 2009/09/03 01:27 AM |
OOOE and clock rate | Martin Høyer Kristiansen | 2009/09/03 03:41 AM |
OOOE and clock rate | anon | 2009/09/03 01:12 AM |
OOOE and clock rate | Wilco | 2009/09/03 02:10 AM |
POWER6 skewed pipeline | Paul A. Clayton | 2009/09/03 11:22 AM |
POWER6 skewed pipeline | Anon4 | 2009/09/03 07:00 PM |
OOOE and clock rate | Mr. Camel | 2009/09/03 03:40 AM |
OOOE and clock rate | Richard Cownie | 2009/09/03 06:42 AM |
OOOE and pipe length etc. | Richard Cownie | 2009/09/01 09:01 AM |
OOOE and pipe length etc. | AM | 2009/09/02 01:32 AM |
OOOE and pipe length etc. | Richard Cownie | 2009/09/02 07:49 AM |
LRB choice of P54 | AM | 2009/09/03 01:40 AM |
LRB choice of P54 | Gian-Carlo Pascutto | 2009/09/03 01:45 AM |
LRB choice of P54 | AM | 2009/09/03 03:18 AM |
LRB choice of P54 | Gian-Carlo Pascutto | 2009/09/03 03:55 AM |
LRB choice of P54 | AM | 2009/09/03 04:28 AM |
LRB choice of P54 | Gian-Carlo Pascutto | 2009/09/03 05:29 AM |
Amount of cache per core matters,and mem bandwith too (NT) | Jouni Osmala | 2009/09/03 07:44 AM |
LRB choice of P54 | rwessel | 2009/09/03 02:31 PM |
LRB choice of P54 | AM | 2009/09/04 02:24 AM |
LRB choice of P54 | anon | 2009/09/03 06:40 AM |
LRB choice of P54 | a reader | 2009/09/03 09:20 AM |
LRB choice of P54 | anon | 2009/09/03 05:57 PM |
LRB choice of P54 | Jonathan Kang | 2009/09/03 02:30 PM |
LRB choice of P54 | David Kanter | 2009/09/03 04:38 PM |
LRB choice of P54 | Jonathan Kang | 2009/09/04 08:16 AM |
LRB choice of P54 | anon | 2009/09/03 06:07 PM |
LRB choice of P54 | AM | 2009/09/04 02:20 AM |
LRB choice of P54 | Jonathan Kang | 2009/09/04 08:13 AM |
LRB choice of P54 | Dan Downs | 2009/09/04 08:38 AM |
LRB choice of P54 | Dan Downs | 2009/09/05 04:36 AM |
LRB choice of P54 | Anon | 2009/09/05 02:44 PM |
LRB choice of P54 | AM | 2009/09/05 12:12 AM |
LRB choice of P54 | AM | 2009/09/04 02:18 AM |
LRB choice of P54 | anon | 2009/09/04 08:18 PM |
LRB choice of P54 | AM | 2009/09/04 11:53 PM |
LRB choice of P54 | anon | 2009/09/05 04:06 AM |
LRB choice of P54 | AM | 2009/09/05 09:14 AM |
LRB choice of P54 - Layout? | Anonymous | 2009/09/03 02:40 PM |
LRB choice of P54 - Layout? | anonymous | 2009/09/03 03:54 PM |
LRB choice of P54 | Jukka Larja | 2009/09/03 09:58 PM |
LRB choice of P54 | mpx | 2009/09/04 04:07 AM |
LRB choice of P54 | anon | 2009/09/03 02:02 AM |
OOOE and pipe length etc. | Gian-Carlo Pascutto | 2009/09/03 01:40 AM |
Larrabee: Pentium vs 486 vs 386 | Mark Roulo | 2009/09/03 04:26 PM |
Larrabee: Pentium vs 486 vs 386 | Michael S | 2009/09/03 05:14 PM |
Larrabee: Pentium vs 486 vs 386 | Mark Roulo | 2009/09/04 10:05 AM |
Larrabee: Pentium vs 486 vs 386 | Jonathan Kang | 2009/09/04 10:59 AM |
Larrabee: Pentium vs 486 vs 386 | Michael S | 2009/09/05 09:58 AM |
Larrabee: Pentium vs 486 vs 386 | James | 2009/09/07 03:15 AM |
Larrabee: Pentium vs 486 vs 386 | Mark Roulo | 2009/09/07 07:44 PM |
OOOE and pipe length etc. | Michael S | 2009/09/03 05:42 PM |
LRB core | AM | 2009/09/04 02:09 AM |
LRB core | Michael S | 2009/09/04 05:07 AM |
LRB core | anon | 2009/09/04 08:27 PM |
LRB core | Michael S | 2009/09/05 10:12 AM |
LRB core | anon | 2009/09/05 11:03 PM |
reasons for split I/D L1 caches | Michael S | 2009/09/06 04:10 AM |
reasons for split I/D L1 caches | anon | 2009/09/06 06:32 AM |
reasons for split I/D L1 caches | ? | 2009/09/06 10:35 AM |
reasons for split I/D L1 caches | megol | 2009/09/06 03:39 PM |
reasons for split I/D L1 caches | ? | 2009/09/07 04:20 AM |
reasons for split I/D L1 caches | anon | 2009/09/07 06:25 AM |
cache hinting | ? | 2009/09/07 07:10 AM |
cache hinting | anon | 2009/09/07 07:35 AM |
cache hinting | ? | 2009/09/07 09:10 AM |
cache hinting | anon | 2009/09/07 09:49 AM |
cache hinting | ? | 2009/09/07 10:37 AM |
Split and unified caches | David Kanter | 2009/09/06 01:38 PM |
Split and unified caches | anon | 2009/09/06 11:15 PM |
Split and unified caches | Michael S | 2009/09/07 12:40 AM |
Split and unified caches | anon | 2009/09/07 02:24 AM |
Split and unified caches | David Kanter | 2009/09/07 12:51 AM |
Split and unified caches | anon | 2009/09/07 02:13 AM |
LRB core | AM | 2009/09/05 12:08 AM |
LRB core | Linus Torvalds | 2009/09/05 10:47 AM |
LRB core | David Kanter | 2009/09/04 01:23 PM |
LRB core | Anon | 2009/09/04 06:32 PM |
LRB core | David Kanter | 2009/09/04 10:15 PM |
LRB core | Michael S | 2009/09/05 10:21 AM |
OOOE and cache/mem sizes | a reader | 2009/09/01 09:19 AM |
OOOE and cache/mem sizes | Richard Cownie | 2009/09/01 09:43 AM |
snapdraon? | Michael S | 2009/08/28 06:10 AM |
snapdraon? | a reader | 2009/08/28 08:51 AM |
Thanks (NT) | Michael S | 2009/08/29 12:53 PM |
snapdraon? | Paul | 2009/08/28 01:12 PM |
new POWER7 info .. | EduardoS | 2009/08/27 03:41 PM |
new POWER7 info .. | Jesper Frimann | 2009/08/28 05:03 AM |
Single threaded performance | David Kanter | 2009/08/28 10:52 AM |
Hot Chips XXI Preview online | hobold | 2009/08/13 07:30 AM |